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Rust vs Travellers Rest

Reviews on Steam

Rust

65.6× more reviews

Critical reception

Travellers Rest

1.2pp gap

Cheaper at launch

Travellers Rest

$22.00 cheaper

Estimated sales (median)

Rust

69.4× more units (white-box estimate)

More recent

Travellers Rest

2 years apart

A

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,888
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.7M
Net rev
$2345.4M
B

Travellers Rest

2020 · Adventure

Isolated Games · Isolated Games

Reviews
17,402
Positive
88%
Launch price
$17.99
Engine
n/a
Sales (median)
1.5M
Net rev
$15.2M

Tag overlap

30% shared , 6 shared tags, 14 only on Rust, 14 only on Travellers Rest.

Only Rust

SurvivalMultiplayerOpen WorldOpen World Survival CraftPvPSandboxFirst-PersonActionNudityFPSShooterCo-opOnline Co-OpPost-apocalyptic

Shared

CraftingBuildingAdventureIndieEarly AccessSimulation

Only Travellers Rest

Life SimPixel GraphicsManagementFarming SimRPGMedievalImmersive SimCollectathonFantasyResource ManagementSingleplayerColorfulIsometricInventory Management

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

61.6M to 143.8M

units (median: 102.7M)

$1407.3M to $3283.6M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.8M

Sales estimate

vv1.0

888K to 2.1M

units (median: 1.5M)

$9.1M to $21.3M net revenue (Steam cut + refunds + regional discount applied)

888Kmedian2.1M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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