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Stardew Valley vs Swords & Souls: Neverseen

Reviews on Steam

Stardew Valley

137.9× more reviews

Critical reception

Stardew Valley

5.2pp gap

Estimated sales (median)

Stardew Valley

165.5× more units (white-box estimate)

More recent

Swords & Souls: Neverseen

3 years apart

A

Stardew Valley

2016 · Indie

ConcernedApe · ConcernedApe

Reviews
868,743
Positive
98%
Launch price
$14.99
Engine
n/a
Sales (median)
78.2M
Net rev
$669.5M
B

Swords & Souls: Neverseen

2019 · Action

SoulGame Studio · Armor Games Studios

Reviews
6,300
Positive
93%
Launch price
$14.99
Engine
n/a
Sales (median)
473K
Net rev
$4.0M

Tag overlap

30% shared , 6 shared tags, 14 only on Stardew Valley, 14 only on Swords & Souls: Neverseen.

Only Stardew Valley

Farming SimPixel GraphicsMultiplayerLife SimAgricultureSimulationCraftingSandboxBuildingOpen WorldDating SimCuteGreat SoundtrackFishing

Shared

RPGRelaxingIndieSingleplayerCasual2D

Only Swords & Souls: Neverseen

Turn-Based CombatCharacter CustomizationAction RPGTurn-BasedIdlerFunnyFantasyStrategyMinigamesCartoonyColorfulStrategy RPGActionArchery

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

46.9M to 109.5M

units (median: 78.2M)

$401.7M to $937.2M net revenue (Steam cut + refunds + regional discount applied)

46.9Mmedian109.5M

Sales estimate

vv1.0

284K to 662K

units (median: 473K)

$2.4M to $5.7M net revenue (Steam cut + refunds + regional discount applied)

284Kmedian662K

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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