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Stardew Valley vs The Use of Life

Reviews on Steam

Stardew Valley

1132.7× more reviews

Critical reception

Stardew Valley

7.7pp gap

Cheaper at launch

Stardew Valley

$5.00 cheaper

Estimated sales (median)

Stardew Valley

1699.0× more units (white-box estimate)

More recent

The Use of Life

9 years apart

A

Stardew Valley

2016 · Indie

ConcernedApe · ConcernedApe

Reviews
868,743
Positive
98%
Launch price
$14.99
Engine
n/a
Sales (median)
78.2M
Net rev
$669.5M
B

The Use of Life

2025 · Adventure

だらねこげーむず/Daraneko Games · PLAYISM

Reviews
767
Positive
91%
Launch price
$19.99
Engine
n/a
Sales (median)
46K
Net rev
$0.5M

Tag overlap

20% shared , 4 shared tags, 16 only on Stardew Valley, 16 only on The Use of Life.

Only Stardew Valley

Farming SimPixel GraphicsMultiplayerLife SimRelaxingAgricultureSimulationCraftingSandboxBuildingCasualOpen WorldDating SimCuteGreat SoundtrackFishing

Shared

RPGIndieSingleplayer2D

Only The Use of Life

Choose Your Own AdventureCRPGTurn-Based StrategyJRPGTurn-Based CombatStory RichDark FantasyFantasyAdventureQuick-Time EventsEarly AccessMultiple EndingsReplay ValueChoices MatterClass-BasedController

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

46.9M to 109.5M

units (median: 78.2M)

$401.7M to $937.2M net revenue (Steam cut + refunds + regional discount applied)

46.9Mmedian109.5M

Sales estimate

vv1.0

28K to 64K

units (median: 46K)

$315K to $736K net revenue (Steam cut + refunds + regional discount applied)

28Kmedian64K

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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