Stardew Valley vs The Use of Life
Reviews on Steam
Stardew Valley
1132.7× more reviews
Critical reception
Stardew Valley
7.7pp gap
Cheaper at launch
Stardew Valley
$5.00 cheaper
Estimated sales (median)
Stardew Valley
1699.0× more units (white-box estimate)
More recent
The Use of Life
9 years apart
Stardew Valley
2016 · Indie
- Reviews
- 868,743
- Positive
- 98%
- Launch price
- $14.99
- Engine
- n/a
- Sales (median)
- 78.2M
- Net rev
- $669.5M
The Use of Life
2025 · Adventure
だらねこげーむず/Daraneko Games · PLAYISM
- Reviews
- 767
- Positive
- 91%
- Launch price
- $19.99
- Engine
- n/a
- Sales (median)
- 46K
- Net rev
- $0.5M
Tag overlap
20% shared , 4 shared tags, 16 only on Stardew Valley, 16 only on The Use of Life.
Only Stardew Valley
Farming SimPixel GraphicsMultiplayerLife SimRelaxingAgricultureSimulationCraftingSandboxBuildingCasualOpen WorldDating SimCuteGreat SoundtrackFishing
Shared
RPGIndieSingleplayer2D
Only The Use of Life
Choose Your Own AdventureCRPGTurn-Based StrategyJRPGTurn-Based CombatStory RichDark FantasyFantasyAdventureQuick-Time EventsEarly AccessMultiple EndingsReplay ValueChoices MatterClass-BasedController
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.046.9M to 109.5M
units (median: 78.2M)
≈ $401.7M to $937.2M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.028K to 64K
units (median: 46K)
≈ $315K to $736K net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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