Albion Online
Profile updated
Free-to-play MMORPG indie game focused on open-world sandbox play and massively multiplayer progression. Released in 2018, Albion Online has 1,896 Steam reviews with 79% positive, and is developed and published by Sandbox Interactive GmbH.
Overview
Albion Online is a 2018 Massively Multiplayer game developed by Sandbox Interactive GmbH and published by Sandbox Interactive GmbH. On Steam it has gathered 1,896 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Massively Multiplayer category. The game is available on linux, mac, windows, and is free to play. The pairing of developer Sandbox Interactive GmbH with publisher Sandbox Interactive GmbH is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Massively Multiplayer projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 74,000 to 173,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Albion Online can be compared against similar Massively Multiplayer titles and benchmarked on review counts and estimated sales.
Reviews
1,896
Positive
79%
Steam appid
761890
Engine
Unknown
Sales estimate
vv1.074K to 173K
units (median: 123K)
≈ $634K to $1.5M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2018 | +15 |
| price_$15 | 0 |
| positive_79% | 0 |
| final NB | 65 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Albion Online at roughly 74,000 to 173,000 copies, with a median around 123,000, derived from its 1,896 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $10.98Over the last 90 days the price ranged from $10.98 to $19.99, averaging $18.23 across 3 discount windows, with a historical low of $10.98 on 2026-03-19.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Platforms
linuxmacwindows
Frequently asked questions
- How many copies has Albion Online sold?
- indielist estimates Albion Online has sold between 73,944 and 172,536 units (median 123,240), derived from its 1,896 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Albion Online?
- Albion Online was developed by Sandbox Interactive GmbH and published by Sandbox Interactive GmbH.
- When was Albion Online released?
- Albion Online was released in 2018.
- How many reviews does Albion Online have on Steam?
- Albion Online has 1,896 Steam reviews, of which 79% are positive.
Ecosystem
indielist positions Albion Online within the Massively Multiplayer segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Sandbox Interactive GmbH's other releases and Sandbox Interactive GmbH's wider catalog are one click away, letting developers benchmark where Albion Online sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Albion Online page serves three audiences at once: players hunting their next Massively Multiplayer game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.