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RIFT

Mar 1, 2011 Action
Developer gamigo US Inc. Publisher gamigo US Inc.
R
RIFT header

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RIFT is a free-to-play fantasy MMORPG with open-world action RPG elements. Released in 2011, it has garnered 11,590 Steam reviews with 74% positive feedback. The game is published by gamigo-us-inc.

Overview

RIFT is a 2011 Action game developed by gamigo US Inc. and published by gamigo US Inc.. On Steam it has gathered 11,594 player reviews, 74% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and is free to play. The pairing of developer gamigo US Inc. with publisher gamigo US Inc. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 557,000 to 1.3 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, RIFT can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

11,594

Positive

74%

Steam appid

39120

Engine

Unknown

Sales estimate

vv1.0

557K to 1.3M

units (median: 928K)

≈ $4.8M to $11.1M net revenue (Steam cut + refunds + regional discount applied)

557K median 1.3M
+ How is this calculated?
11,594 reviews × NB(80) = 927,520 median units
Factor Adjustment
base +50
year_2011 +30
price_$15 0
positive_74% 0
final NB 80

Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use a multi-factor Boxleiter method against public Steam review counts. They are not authoritative sales data. Actual sales can deviate by ±50% in either direction. Free-to-play games, deeply discounted titles, and games with heavy bundle distribution have larger error margins. Algorithm version v1.0.

indielist estimates lifetime unit sales for RIFT at roughly 557,000 to 1.3 million copies, with a median around 928,000, derived from its 11,594 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $7.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $10.31

Over the last 90 days the price ranged from $10.31 to $19.99, averaging $18.34 across 3 discount windows, with a historical low of $10.31 on 2026-05-10.

$8 $15 $22 03-1604-0304-2105-0805-2606-13 2026-03-16: $19.99 2026-03-17: $19.99 2026-03-18: $19.99 2026-03-19: $19.99 2026-03-20: $19.99 2026-03-21: $19.99 2026-03-22: $19.99 2026-03-23: $19.99 2026-03-24: $19.99 2026-03-25: $19.99 2026-03-26: $19.99 2026-03-27: $19.99 2026-03-28: $19.99 2026-03-29: $19.99 2026-03-30: $19.99 2026-03-31: $19.99 2026-04-01: $19.99 2026-04-02: $19.99 2026-04-03: $19.99 2026-04-04: $19.99 2026-04-05: $19.99 2026-04-06: $19.99 2026-04-07: $19.99 2026-04-08: $19.99 2026-04-09: $19.99 2026-04-10: $19.99 2026-04-11: $19.99 2026-04-12: $19.99 2026-04-13: $19.99 2026-04-14: $19.99 2026-04-15: $19.99 2026-04-16: $19.99 2026-04-17: $19.99 2026-04-18: $19.99 2026-04-19: $19.99 2026-04-20: $19.99 2026-04-21: $19.99 2026-04-22: $19.99 2026-04-23: $19.99 2026-04-24: $19.99 2026-04-25: $19.99 2026-04-26: $19.99 2026-04-27: $19.99 2026-04-28: $19.99 2026-04-29: $19.99 2026-04-30: $19.99 2026-05-01: $19.99 2026-05-02: $19.99 2026-05-03: $19.99 2026-05-04: $14.80 2026-05-05: $14.80 2026-05-06: $14.80 2026-05-07: $14.80 2026-05-08: $19.99 2026-05-09: $19.99 2026-05-10: $10.31 (historical low) 2026-05-11: $10.31 (historical low) 2026-05-12: $10.31 (historical low) 2026-05-13: $10.31 (historical low) 2026-05-14: $10.31 (historical low) 2026-05-15: $19.99 2026-05-16: $19.99 2026-05-17: $19.99 2026-05-18: $19.99 2026-05-19: $19.99 2026-05-20: $19.99 2026-05-21: $19.99 2026-05-22: $19.99 2026-05-23: $19.99 2026-05-24: $19.99 2026-05-25: $19.99 2026-05-26: $19.99 2026-05-27: $19.99 2026-05-28: $19.99 2026-05-29: $19.99 2026-05-30: $19.99 2026-05-31: $19.99 2026-06-01: $19.99 2026-06-02: $19.99 2026-06-03: $11.16 2026-06-04: $11.16 2026-06-05: $11.16 2026-06-06: $11.16 2026-06-07: $11.16 2026-06-08: $11.16 2026-06-09: $11.16 2026-06-10: $11.16 2026-06-11: $11.16 2026-06-12: $19.99 2026-06-13: $19.99 Historical low: $10.31 on 2026-05-10

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Platforms

windows

Tags

Free to PlayMMORPGRPGFantasyOpen WorldOld SchoolNostalgiaMassively MultiplayerMultiplayerAdventureActionCharacter CustomizationCo-opPvPOnline Co-OpMagicCraftingThird PersonSurvival3D

Frequently asked questions

How many copies has RIFT sold?
indielist estimates RIFT has sold between 556,512 and 1,298,528 units (median 927,520), derived from its 11,594 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed RIFT?
RIFT was developed by gamigo US Inc. and published by gamigo US Inc..
When was RIFT released?
RIFT was released in 2011.
How many reviews does RIFT have on Steam?
RIFT has 11,594 Steam reviews, of which 74% are positive.

Ecosystem

indielist positions RIFT within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, gamigo US Inc.'s other releases and gamigo US Inc.'s wider catalog are one click away, letting developers benchmark where RIFT sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same RIFT page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.