ARK: Survival Ascended vs ARK: Survival Evolved
Reviews on Steam
ARK: Survival Evolved
5.5× more reviews
Critical reception
ARK: Survival Evolved
23.4pp gap
Cheaper at launch
ARK: Survival Evolved
$30.00 cheaper
Estimated sales (median)
ARK: Survival Evolved
8.1× more units (white-box estimate)
More recent
ARK: Survival Ascended
6 years apart
ARK: Survival Ascended
2023 · Action
Studio Wildcard · Studio Wildcard
- Reviews
- 105,872
- Positive
- 60%
- Launch price
- $44.99
- Engine
- Unknown
- Sales (median)
- 5.8M
- Net rev
- $149.6M
ARK: Survival Evolved
2017 · Action
Studio Wildcard · Studio Wildcard
- Reviews
- 586,217
- Positive
- 83%
- Launch price
- $14.99
- Engine
- Unknown
- Sales (median)
- 46.9M
- Net rev
- $401.5M
Tag overlap
75% shared , 15 shared tags, 5 only on ARK: Survival Ascended, 5 only on ARK: Survival Evolved.
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.03.5M to 8.2M
units (median: 5.8M)
≈ $89.8M to $209.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2023 | 0 |
| price_$45 | +15 |
| positive_60% | -10 |
| final NB | 55 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.028.1M to 65.7M
units (median: 46.9M)
≈ $240.9M to $562.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$15 | 0 |
| positive_83% | 0 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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