ARK: Survival Ascended vs Enshrouded
Reviews on Steam
ARK: Survival Ascended
1.1× more reviews
Critical reception
Enshrouded
25.9pp gap
Cheaper at launch
Enshrouded
$5.00 cheaper
Estimated sales (median)
Enshrouded
1.1× more units (white-box estimate)
More recent
Enshrouded
3 years apart
ARK: Survival Ascended
2023 · Action
Studio Wildcard · Studio Wildcard
- Reviews
- 108,360
- Positive
- 60%
- Launch price
- $44.99
- Engine
- Unknown
- Sales (median)
- 6.0M
- Net rev
- $153.2M
Enshrouded
2026 · Action
Keen Games GmbH · Keen Games GmbH
- Reviews
- 97,083
- Positive
- 86%
- Launch price
- $39.99
- Engine
- Unknown
- Sales (median)
- 6.3M
- Net rev
- $144.1M
Tag overlap
75% shared , 15 shared tags, 5 only on ARK: Survival Ascended, 5 only on Enshrouded.
Only ARK: Survival Ascended
DinosaursPvPMassively MultiplayerInventory ManagementSci-fi
Shared
Early AccessSurvivalOpen WorldMultiplayerBuildingAdventureBase-BuildingCraftingActionSandboxCharacter CustomizationSingleplayerPvERPGFantasy
Only Enshrouded
Online Co-OpAction RPGExploration3DIndie
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.03.6M to 8.3M
units (median: 6.0M)
≈ $91.9M to $214.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2023 | 0 |
| price_$45 | +15 |
| positive_60% | -10 |
| final NB | 55 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.03.8M to 8.8M
units (median: 6.3M)
≈ $86.5M to $201.8M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2026 | -10 |
| price_$40 | +15 |
| positive_86% | +10 |
| final NB | 65 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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