ARK: Survival Evolved vs Satisfactory
Reviews on Steam
ARK: Survival Evolved
2.5× more reviews
Critical reception
Satisfactory
13.9pp gap
Cheaper at launch
ARK: Survival Evolved
$25.00 cheaper
Estimated sales (median)
ARK: Survival Evolved
2.3× more units (white-box estimate)
More recent
Satisfactory
7 years apart
ARK: Survival Evolved
2017 · Action
Studio Wildcard · Studio Wildcard
- Reviews
- 588,535
- Positive
- 83%
- Launch price
- $14.99
- Engine
- Unknown
- Sales (median)
- 47.1M
- Net rev
- $403.1M
Satisfactory
2024 · Adventure
Coffee Stain Studios · Coffee Stain Publishing
- Reviews
- 236,679
- Positive
- 97%
- Launch price
- $39.99
- Engine
- Unknown
- Sales (median)
- 20.1M
- Net rev
- $459.5M
Tag overlap
75% shared , 15 shared tags, 5 only on ARK: Survival Evolved, 5 only on Satisfactory.
Shared
Open World Survival CraftSurvivalMultiplayerOpen WorldCraftingBuildingAdventureBase-BuildingCo-opSandboxFirst-PersonSingleplayerEarly AccessSci-fiIndie
Only Satisfactory
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.028.2M to 65.9M
units (median: 47.1M)
≈ $241.9M to $564.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$15 | 0 |
| positive_83% | 0 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.012.1M to 28.2M
units (median: 20.1M)
≈ $275.7M to $643.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2024 | 0 |
| price_$40 | +15 |
| positive_97% | +10 |
| genre_Adventure | +10 |
| final NB | 85 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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