Hades vs Hades II
Reviews on Steam
Hades
2.5× more reviews
Critical reception
Hades
2.3pp gap
Cheaper at launch
Hades
$5.00 cheaper
Estimated sales (median)
Hades
3.7× more units (white-box estimate)
More recent
Hades II
5 years apart
Hades
2020 · Action
Supergiant Games · Supergiant Games
- Reviews
- 283,755
- Positive
- 98%
- Launch price
- $24.99
- Engine
- Unknown
- Sales (median)
- 22.7M
- Net rev
- $324.0M
Hades II
2025 · Action
Supergiant Games · Supergiant Games
- Reviews
- 112,612
- Positive
- 96%
- Launch price
- $29.99
- Engine
- Unknown
- Sales (median)
- 6.2M
- Net rev
- $106.1M
Tag overlap
85% shared , 17 shared tags, 3 only on Hades, 3 only on Hades II.
Only Hades
Great SoundtrackReplay ValueDifficult
Shared
Action RoguelikeRogue-liteHack and SlashIndieMythologyActionRogue-likeSingleplayerStory RichRPGDungeon CrawlerIsometricAction RPGHand-drawnAtmosphericPerma DeathLGBTQ+
Only Hades II
Female ProtagonistSouls-likeEarly Access
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.013.6M to 31.8M
units (median: 22.7M)
≈ $194.4M to $453.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2020 | +15 |
| price_$25 | +5 |
| positive_98% | +10 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.03.7M to 8.7M
units (median: 6.2M)
≈ $63.7M to $148.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$30 | +5 |
| positive_96% | +10 |
| final NB | 55 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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