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Hades vs Hades II

Reviews on Steam

Hades

2.5× more reviews

Critical reception

Hades

2.3pp gap

Cheaper at launch

Hades

$5.00 cheaper

Estimated sales (median)

Hades

3.7× more units (white-box estimate)

More recent

Hades II

5 years apart

A
H

Hades

2020 · Action

Supergiant Games · Supergiant Games

Reviews
283,755
Positive
98%
Launch price
$24.99
Engine
Unknown
Sales (median)
22.7M
Net rev
$324.0M
B
H

Hades II

2025 · Action

Supergiant Games · Supergiant Games

Reviews
112,612
Positive
96%
Launch price
$29.99
Engine
Unknown
Sales (median)
6.2M
Net rev
$106.1M

Tag overlap

85% shared , 17 shared tags, 3 only on Hades, 3 only on Hades II.

Sales estimates

Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.

Sales estimate

v1.0

13.6M to 31.8M

units (median: 22.7M)

≈ $194.4M to $453.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

13.6M median 31.8M
+ How is this calculated?
283,755 reviews × NB(80) = 22,700,400 median units
Factor Adjustment
base +50
year_2020 +15
price_$25 +5
positive_98% +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

Sales estimate

v1.0

3.7M to 8.7M

units (median: 6.2M)

≈ $63.7M to $148.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3.7M median 8.7M
+ How is this calculated?
112,612 reviews × NB(55) = 6,193,660 median units
Factor Adjustment
base +50
year_2025 -10
price_$30 +5
positive_96% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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