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Scrap Mechanic vs Valheim

Reviews on Steam

Valheim

4.2× more reviews

Critical reception

Valheim

2.2pp gap

Cheaper at launch

Scrap Mechanic

$1.00 cheaper

Estimated sales (median)

Valheim

6.1× more units (white-box estimate)

More recent

Scrap Mechanic

5 years apart

A
S

Scrap Mechanic

2026 · Action

Axolot Games · Axolot Games

Reviews
109,201
Positive
92%
Launch price
$28.99
Engine
Unknown
Sales (median)
6.0M
Net rev
$99.5M
B
V

Valheim

2021 · Action

Iron Gate AB · Coffee Stain Publishing

Reviews
458,539
Positive
94%
Launch price
$29.99
Engine
Unknown
Sales (median)
36.7M
Net rev
$628.4M

Tag overlap

75% shared , 15 shared tags, 5 only on Scrap Mechanic, 5 only on Valheim.

Sales estimates

Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.

Sales estimate

v1.0

3.6M to 8.4M

units (median: 6.0M)

≈ $59.7M to $139.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3.6M median 8.4M
+ How is this calculated?
109,201 reviews × NB(55) = 6,006,055 median units
Factor Adjustment
base +50
year_2026 -10
price_$29 +5
positive_92% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

Sales estimate

v1.0

22.0M to 51.4M

units (median: 36.7M)

≈ $377.0M to $879.7M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

22.0M median 51.4M
+ How is this calculated?
458,539 reviews × NB(80) = 36,683,120 median units
Factor Adjustment
base +50
year_2021 +15
price_$30 +5
positive_94% +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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