Stranded Deep vs The Forest
Reviews on Steam
The Forest
15.6× more reviews
Critical reception
The Forest
21.4pp gap
Estimated sales (median)
The Forest
19.5× more units (white-box estimate)
More recent
Stranded Deep
4 years apart
Stranded Deep
2022 · Adventure
Beam Team Games · Beam Team Publishing
- Reviews
- 43,593
- Positive
- 74%
- Launch price
- $19.99
- Engine
- Unknown
- Sales (median)
- 2.6M
- Net rev
- $29.9M
The Forest
2018 · Action
Endnight Games Ltd · Endnight Games Ltd
- Reviews
- 681,741
- Positive
- 96%
- Launch price
- $19.99
- Engine
- Unknown
- Sales (median)
- 51.1M
- Net rev
- $583.8M
Tag overlap
80% shared , 16 shared tags, 4 only on Stranded Deep, 4 only on The Forest.
Only Stranded Deep
MultiplayerCo-opUnderwaterStrategy
Shared
Open World Survival CraftSurvivalOpen WorldCraftingFirst-PersonAdventureExplorationRealisticSingleplayerBuildingSandboxSimulationEarly AccessActionAtmosphericIndie
Only The Forest
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.01.6M to 3.7M
units (median: 2.6M)
≈ $17.9M to $41.8M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2022 | 0 |
| price_$20 | 0 |
| positive_74% | 0 |
| genre_Adventure | +10 |
| final NB | 60 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.030.7M to 71.6M
units (median: 51.1M)
≈ $350.3M to $817.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2018 | +15 |
| price_$20 | 0 |
| positive_96% | +10 |
| final NB | 75 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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