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Stranded Deep vs The Forest

Reviews on Steam

The Forest

13.3× more reviews

Critical reception

The Forest

22.1pp gap

Estimated sales (median)

The Forest

16.7× more units (white-box estimate)

More recent

Stranded Deep

4 years apart

A
S

Stranded Deep

2022 · Adventure

Beam Team Games · Beam Team Publishing

Reviews
43,831
Positive
73%
Launch price
$19.99
Engine
Unknown
Sales (median)
2.6M
Net rev
$30.0M
B
T

The Forest

2018 · Action

Endnight Games Ltd · Endnight Games Ltd

Reviews
583,870
Positive
96%
Launch price
$19.99
Engine
Unknown
Sales (median)
43.8M
Net rev
$500.0M

Tag overlap

80% shared , 16 shared tags, 4 only on Stranded Deep, 4 only on The Forest.

Sales estimates

Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.

Sales estimate

v1.0

1.6M to 3.7M

units (median: 2.6M)

≈ $18.0M to $42.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

1.6M median 3.7M
+ How is this calculated?
43,831 reviews × NB(60) = 2,629,860 median units
Factor Adjustment
base +50
year_2022 0
price_$20 0
positive_73% 0
genre_Adventure +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

Sales estimate

v1.0

26.3M to 61.3M

units (median: 43.8M)

≈ $300.0M to $700.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

26.3M median 61.3M
+ How is this calculated?
583,870 reviews × NB(75) = 43,790,250 median units
Factor Adjustment
base +50
year_2018 +15
price_$20 0
positive_96% +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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