Outlast 2 vs Outlast
Reviews on Steam
Outlast
1.9× more reviews
Critical reception
Outlast
5.6pp gap
Cheaper at launch
Outlast
$5.00 cheaper
Estimated sales (median)
Outlast
1.9× more units (white-box estimate)
More recent
Outlast 2
4 years apart
Outlast 2
2017 · Action
- Reviews
- 53,671
- Positive
- 91%
- Launch price
- $19.99
- Engine
- Unknown
- Sales (median)
- 4.8M
- Net rev
- $55.2M
Tag overlap
75% shared , 15 shared tags, 5 only on Outlast 2, 5 only on Outlast.
Only Outlast 2
ViolentMatureSexual ContentStory RichFPS
Shared
HorrorPsychological HorrorSurvival HorrorFirst-PersonGoreSingleplayerDarkAtmosphericSurvivalActionNudityAdventureMultiplayerParkourIndie
Only Outlast
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.02.9M to 6.8M
units (median: 4.8M)
≈ $33.1M to $77.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$20 | 0 |
| positive_91% | +10 |
| final NB | 90 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.05.6M to 13.0M
units (median: 9.3M)
≈ $47.7M to $111.4M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2013 | +30 |
| price_$15 | 0 |
| positive_96% | +10 |
| final NB | 90 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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