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Starbound vs Terraria

Reviews on Steam

Terraria

10.2× more reviews

Critical reception

Terraria

7.3pp gap

Cheaper at launch

Terraria

$5.00 cheaper

Estimated sales (median)

Terraria

9.6× more units (white-box estimate)

More recent

Starbound

5 years apart

A
S

Starbound

2016 · Action

Chucklefish · Chucklefish

Reviews
120,624
Positive
90%
Launch price
$14.99
Engine
Unknown
Sales (median)
10.9M
Net rev
$93.0M
B
T

Terraria

2011 · Action

Re-Logic · Re-Logic

Reviews
1,227,439
Positive
97%
Launch price
$9.99
Engine
Unknown
Sales (median)
104.3M
Net rev
$595.4M

Tag overlap

85% shared , 17 shared tags, 3 only on Starbound, 3 only on Terraria.

Sales estimates

Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.

Sales estimate

v1.0

6.5M to 15.2M

units (median: 10.9M)

≈ $55.8M to $130.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6.5M median 15.2M
+ How is this calculated?
120,624 reviews × NB(90) = 10,856,160 median units
Factor Adjustment
base +50
year_2016 +30
price_$15 0
positive_90% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

Sales estimate

v1.0

62.6M to 146.1M

units (median: 104.3M)

≈ $357.2M to $833.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

62.6M median 146.1M
+ How is this calculated?
1,227,439 reviews × NB(85) = 104,332,315 median units
Factor Adjustment
base +50
year_2011 +30
price_$10 -5
positive_97% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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