Supermarket Simulator vs Supermarket Together
Reviews on Steam
Supermarket Together
1.2× more reviews
Critical reception
Supermarket Together
2.3pp gap
More recent
Supermarket Simulator
1 years apart
Supermarket Simulator
2025 · Casual
- Reviews
- 78,530
- Positive
- 92%
- Launch price
- $19.99
- Engine
- Unknown
- Sales (median)
- 2.7M
- Net rev
- $31.4M
Supermarket Together
2024 · Casual
DeadDevsTellNoLies · DeadDevsTellNoLies
- Reviews
- 95,896
- Positive
- 94%
- Launch price
- Unknown
- Engine
- Unknown
- Paid sales estimate
- Not applicable to free-to-play games
Tag overlap
90% shared , 18 shared tags, 2 only on Supermarket Simulator, 2 only on Supermarket Together.
Only Supermarket Simulator
Early AccessDriving
Shared
SimulationManagementEconomySingleplayerMultiplayerTradingImmersive SimFirst-PersonLife SimBuildingCapitalismResource Management3DSandboxRealisticCasualInventory ManagementIndie
Only Supermarket Together
Online Co-OpFree to Play
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.01.6M to 3.8M
units (median: 2.7M)
≈ $18.8M to $43.9M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$20 | 0 |
| positive_92% | +10 |
| genre_Casual | -15 |
| final NB | 35 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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