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MyACG Studio

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Profile updated

This profile is public because indielist links MyACG Studio to 5 published, evidence-backed indie games. That portfolio evidence does not classify the publisher itself as independent and is not an official statement from the publisher.

MyACG Studio is a game publisher with an evidence-backed indie game portfolio on indielist. indielist tracks 5 titles on its label, together holding 9,835 Steam reviews. Its biggest title by Steam reviews is Cinderia, with 3,979 reviews (2026). It has published games from 2 studios, including MyACG Studio and a10a010. That averages about 1,967 Steam reviews per title across the label. For a developer deciding whether to pitch, the first thing to weigh is portfolio fit: which genres and what scale of project MyACG Studio has actually shipped and supported to launch, all of which indielist lays out on this page alongside its studio relationships and signing history. This profile sits inside indielist's relationship graph of studios, publishers, and games, so studios can judge fit before pitching and investors can trace the label's signing activity across genres and years, the kind of publisher to studio to game connections that are slow to reconstruct from storefront pages alone.

MyACG Studio's catalog on indielist spans 5 titles holding 9,835 Steam reviews in total, an average of about 2,000 per release, and its most-reviewed entries are Cinderia, Yao-Guai Hunter, Touhou Endless Dream, Touhou Big Big Battle. For a developer weighing a pitch, that published track record is the clearest signal of what the label can actually take to market: which genres it has shipped, the review volume its releases tend to reach, and whether that scale is a realistic fit for the project on offer. Pitching a cozy puzzle game to a label whose catalog is all hardcore shooters is a fast rejection, and the portfolio makes that mismatch obvious before any email is sent. indielist shows the white-box sales estimate behind each of those titles too, so the publisher's commercial output can be judged on visible figures rather than on reputation or a press-release headline alone.

MyACG Studio has published work from 2 studios (MyACG Studio and a10a010), and indielist records each pairing as an edge in its publisher-to-studio-to-game graph. An investor can use that to trace which developers a label has backed and how its roster has grown release by release, while a developer can check whether the publisher already works with teams of a similar size or genre before sending a pitch, which is a strong hint about whether a cold approach is worth the effort. Each linked studio page in turn lists that studio's full portfolio and its other publisher relationships, so the network around MyACG Studio can be explored outward in either direction rather than read as a flat, disconnected list, and the same graph powers the "similar publishers" suggestions that help a developer build a realistic shortlist instead of pitching one name at a time.

Tier

Unknown

Country

Unknown

Founded

Unknown

Evidence-backed indie games

5

Relationships

8 nodes · 7 edges
  • focal
  • studio
  • publisher
  • game

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Frequently works with

MyACG Studio has published games from MyACG Studio and a10a010.

Portfolio

Submission

Status
Status unverified
Submission URL
unverified, check the publisher's website
Pitch email
unverified
Twitter / X
Not listed

Developer guides for MyACG Studio

Frequently asked questions

How many games has MyACG Studio published?
indielist tracks 5 titles published by MyACG Studio, led by Cinderia.
Which studios has MyACG Studio worked with?
MyACG Studio has published games from MyACG Studio and a10a010.
What is MyACG Studio's biggest game?
By Steam review count, Cinderia is the biggest, with 3,979 reviews.

Work at MyACG Studio?

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