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Assetto corsa - Japanese Pack

May 18, 2016 Indie $2.99
Developer Kunos Simulazioni Publisher Kunos Simulazioni
Assetto corsa - Japanese Pack header

Profile updated

This 2016 indie racing simulation features Japanese cars. It has garnered 1,156 Steam reviews. Developer and publisher information is not yet imported.

Overview

Assetto corsa - Japanese Pack is a 2016 Indie game developed by Kunos Simulazioni and published by Kunos Simulazioni. On Steam it has gathered 1,317 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $3. The pairing of developer Kunos Simulazioni with publisher Kunos Simulazioni is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 55,000 to 129,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Assetto corsa - Japanese Pack can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,317

Positive

93%

Steam appid

467980

Engine

n/a

Sales estimate

vv1.0

55K to 129K

units (median: 92K)

$94K to $220K net revenue (Steam cut + refunds + regional discount applied)

55Kmedian129K

indielist estimates lifetime unit sales for Assetto corsa - Japanese Pack at roughly 55,000 to 129,000 copies, with a median around 92,000, derived from its 1,317 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $157K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $1.72

Over the last 90 days the price ranged from $1.72 to $2.99, averaging $2.85 across 2 discount windows, with a historical low of $1.72 on 2026-04-02.

$1 $2 $4 03-0903-2704-1405-0105-1906-06 2026-03-09: $2.99 2026-03-10: $2.99 2026-03-11: $2.99 2026-03-12: $2.99 2026-03-13: $2.99 2026-03-14: $2.99 2026-03-15: $2.99 2026-03-16: $2.99 2026-03-17: $2.99 2026-03-18: $2.99 2026-03-19: $2.99 2026-03-20: $2.99 2026-03-21: $2.99 2026-03-22: $2.99 2026-03-23: $2.99 2026-03-24: $2.99 2026-03-25: $2.99 2026-03-26: $2.99 2026-03-27: $2.99 2026-03-28: $2.99 2026-03-29: $2.99 2026-03-30: $2.99 2026-03-31: $2.99 2026-04-01: $2.99 2026-04-02: $1.72 (historical low) 2026-04-03: $1.72 (historical low) 2026-04-04: $1.72 (historical low) 2026-04-05: $2.99 2026-04-06: $2.99 2026-04-07: $2.99 2026-04-08: $2.99 2026-04-09: $2.99 2026-04-10: $2.99 2026-04-11: $2.99 2026-04-12: $2.99 2026-04-13: $2.99 2026-04-14: $2.99 2026-04-15: $2.99 2026-04-16: $2.99 2026-04-17: $2.99 2026-04-18: $1.81 2026-04-19: $1.81 2026-04-20: $1.81 2026-04-21: $1.81 2026-04-22: $2.11 2026-04-23: $2.11 2026-04-24: $2.11 2026-04-25: $2.11 2026-04-26: $2.11 2026-04-27: $2.99 2026-04-28: $2.99 2026-04-29: $2.99 2026-04-30: $2.99 2026-05-01: $2.99 2026-05-02: $2.99 2026-05-03: $2.99 2026-05-04: $2.99 2026-05-05: $2.99 2026-05-06: $2.99 2026-05-07: $2.99 2026-05-08: $2.99 2026-05-09: $2.99 2026-05-10: $2.99 2026-05-11: $2.99 2026-05-12: $2.99 2026-05-13: $2.99 2026-05-14: $2.99 2026-05-15: $2.99 2026-05-16: $2.99 2026-05-17: $2.99 2026-05-18: $2.99 2026-05-19: $2.99 2026-05-20: $2.99 2026-05-21: $2.99 2026-05-22: $2.99 2026-05-23: $2.99 2026-05-24: $2.99 2026-05-25: $2.99 2026-05-26: $2.99 2026-05-27: $2.99 2026-05-28: $2.99 2026-05-29: $2.99 2026-05-30: $2.99 2026-05-31: $2.99 2026-06-01: $2.99 2026-06-02: $2.99 2026-06-03: $2.99 2026-06-04: $2.99 2026-06-05: $2.99 2026-06-06: $2.99 Historical low: $1.72 on 2026-04-02

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

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Platforms

windows

Tags

RacingIndieSimulationSports

Frequently asked questions

How many copies has Assetto corsa - Japanese Pack sold?
indielist estimates Assetto corsa - Japanese Pack has sold between 55,314 and 129,066 units (median 92,190), derived from its 1,317 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Assetto corsa - Japanese Pack?
Assetto corsa - Japanese Pack was developed by Kunos Simulazioni and published by Kunos Simulazioni.
When was Assetto corsa - Japanese Pack released?
Assetto corsa - Japanese Pack was released in 2016.
How many reviews does Assetto corsa - Japanese Pack have on Steam?
Assetto corsa - Japanese Pack has 1,317 Steam reviews, of which 93% are positive.

Frequently asked questions

How many copies has Assetto corsa - Japanese Pack sold?
indielist estimates Assetto corsa - Japanese Pack has sold between 55,314 and 129,066 units (median 92,190), derived from its 1,317 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Assetto corsa - Japanese Pack?
Assetto corsa - Japanese Pack was developed by Kunos Simulazioni and published by Kunos Simulazioni.
When was Assetto corsa - Japanese Pack released?
Assetto corsa - Japanese Pack was released in 2016.
How many reviews does Assetto corsa - Japanese Pack have on Steam?
Assetto corsa - Japanese Pack has 1,317 Steam reviews, of which 93% are positive.

Ecosystem

indielist positions Assetto corsa - Japanese Pack within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Kunos Simulazioni's other releases and Kunos Simulazioni's wider catalog are one click away, letting developers benchmark where Assetto corsa - Japanese Pack sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Assetto corsa - Japanese Pack page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.