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Action-focused shooter Call of Duty: World at War launched in 2008 from developer Treyarch and publisher Activision. On Steam it has 45,307 reviews with 92% positive, and an initial price of $19.99.
Overview
Call of Duty: World at War is a 2008 Action game developed by Treyarch and published by Activision. On Steam it has gathered 52,818 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer Treyarch with publisher Activision is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2.9 million to 6.7 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Call of Duty: World at War can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
52,818
Positive
92%
Steam appid
10090
Engine
Unknown
Sales estimate
vv1.02.9M to 6.7M
units (median: 4.8M)
≈ $32.6M to $76.0M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2008 | +30 |
| price_$20 | 0 |
| positive_92% | +10 |
| final NB | 90 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Call of Duty: World at War at roughly 2.9 million to 6.7 million copies, with a median around 4.8 million, derived from its 52,818 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $54.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $11.71Over the last 90 days the price ranged from $11.71 to $19.99, averaging $18.45 across 3 discount windows, with a historical low of $11.71 on 2026-05-30.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$19.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
Frequently asked questions
- How many copies has Call of Duty: World at War sold?
- indielist estimates Call of Duty: World at War has sold between 2,852,172 and 6,655,068 units (median 4,753,620), derived from its 52,818 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Call of Duty: World at War?
- Call of Duty: World at War was developed by Treyarch and published by Activision.
- When was Call of Duty: World at War released?
- Call of Duty: World at War was released in 2008.
- How many reviews does Call of Duty: World at War have on Steam?
- Call of Duty: World at War has 52,818 Steam reviews, of which 92% are positive.
Ecosystem
indielist positions Call of Duty: World at War within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Treyarch's other releases and Activision's wider catalog are one click away, letting developers benchmark where Call of Duty: World at War sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Call of Duty: World at War page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.