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Action-focused Counter-Strike: Source offers Valve’s team-based shooter format at a budget $9.99 price point. Launched in 2004 and published by Valve, it has 134,019 Steam reviews with 96% positive user sentiment.
Overview
Counter-Strike: Source is a 2004 Action game developed by Valve and published by Valve. On Steam it has gathered 134,034 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on linux, windows, and launched at $10. The pairing of developer Valve with publisher Valve is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6.8 million to 16.0 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Counter-Strike: Source can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
134,034
Positive
96%
Steam appid
240
Engine
Unknown
Sales estimate
vv1.06.8M to 16.0M
units (median: 11.4M)
≈ $39.0M to $91.0M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2004 | +30 |
| price_$10 | -5 |
| positive_96% | +10 |
| final NB | 85 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Counter-Strike: Source at roughly 6.8 million to 16.0 million copies, with a median around 11.4 million, derived from its 134,034 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $65.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $5.88Over the last 90 days the price ranged from $5.88 to $9.99, averaging $9.29 across 3 discount windows, with a historical low of $5.88 on 2026-03-22.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$9.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxwindows
Genres
Frequently asked questions
- How many copies has Counter-Strike: Source sold?
- indielist estimates Counter-Strike: Source has sold between 6,835,734 and 15,950,046 units (median 11,392,890), derived from its 134,034 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Counter-Strike: Source?
- Counter-Strike: Source was developed by Valve and published by Valve.
- When was Counter-Strike: Source released?
- Counter-Strike: Source was released in 2004.
- How many reviews does Counter-Strike: Source have on Steam?
- Counter-Strike: Source has 134,034 Steam reviews, of which 96% are positive.
Ecosystem
indielist positions Counter-Strike: Source within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Valve's other releases and Valve's wider catalog are one click away, letting developers benchmark where Counter-Strike: Source sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Counter-Strike: Source page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.