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Action-focused gameplay defines Darksiders™, a 2010 release from developer vigil-games. On Steam it has 12,836 reviews with 89% positive sentiment, rated Very Positive, and is published under the thq-nordic slug.
Overview
Darksiders™ is a 2010 Action game developed by Vigil Games and published by THQ Nordic. On Steam it has gathered 12,837 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows. The pairing of developer Vigil Games with publisher THQ Nordic is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 693,000 to 1.6 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Darksiders™ can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
12,837
Positive
89%
Steam appid
50620
Engine
Unknown
Sales estimate
vv1.0693K to 1.6M
units (median: 1.2M)
≈ $5.9M to $13.9M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2010 | +30 |
| price_$15 | 0 |
| positive_89% | +10 |
| final NB | 90 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Darksiders™ at roughly 693,000 to 1.6 million copies, with a median around 1.2 million, derived from its 12,837 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $9.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $11.06Over the last 90 days the price ranged from $11.06 to $19.99, averaging $18.53 across 2 discount windows, with a historical low of $11.06 on 2026-03-31.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices land as our store feeds sync; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Darksiders™ sold?
- indielist estimates Darksiders™ has sold between 693,198 and 1,617,462 units (median 1,155,330), derived from its 12,837 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Darksiders™?
- Darksiders™ was developed by Vigil Games and published by THQ Nordic.
- When was Darksiders™ released?
- Darksiders™ was released in 2010.
- How many reviews does Darksiders™ have on Steam?
- Darksiders™ has 12,837 Steam reviews, of which 89% are positive.
Ecosystem
indielist positions Darksiders™ within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Vigil Games's other releases and THQ Nordic's wider catalog are one click away, letting developers benchmark where Darksiders™ sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Darksiders™ page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.