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Dead Cells: The Bad Seed

Feb 11, 2020 Action $4.99
Developer Motion Twin Publisher Motion Twin
Dead Cells: The Bad Seed header

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This 2020 action game offers roguelike combat with over 756 Steam reviews. It expands on the core Dead Cells experience.

Overview

Dead Cells: The Bad Seed is a 2020 Action game developed by Motion Twin and published by Motion Twin. On Steam it has gathered 816 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $5. The pairing of developer Motion Twin with publisher Motion Twin is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 27,000 to 63,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Dead Cells: The Bad Seed can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

816

Positive

94%

Steam appid

1204130

Engine

n/a

Sales estimate

vv1.0

27K to 63K

units (median: 45K)

$77K to $179K net revenue (Steam cut + refunds + regional discount applied)

27Kmedian63K

indielist estimates lifetime unit sales for Dead Cells: The Bad Seed at roughly 27,000 to 63,000 copies, with a median around 45,000, derived from its 816 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $128K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $3.30

Over the last 90 days the price ranged from $3.30 to $4.99, averaging $4.80 across 2 discount windows, with a historical low of $3.30 on 2026-05-21.

$2 $4 $6 03-0903-2704-1405-0105-1906-06 2026-03-09: $4.99 2026-03-10: $4.99 2026-03-11: $4.99 2026-03-12: $4.99 2026-03-13: $4.99 2026-03-14: $4.99 2026-03-15: $4.99 2026-03-16: $4.99 2026-03-17: $4.99 2026-03-18: $4.99 2026-03-19: $4.99 2026-03-20: $4.99 2026-03-21: $4.99 2026-03-22: $4.99 2026-03-23: $4.99 2026-03-24: $4.99 2026-03-25: $4.99 2026-03-26: $4.99 2026-03-27: $4.99 2026-03-28: $4.99 2026-03-29: $4.99 2026-03-30: $4.99 2026-03-31: $4.99 2026-04-01: $4.99 2026-04-02: $4.99 2026-04-03: $4.99 2026-04-04: $4.99 2026-04-05: $4.99 2026-04-06: $4.99 2026-04-07: $3.50 2026-04-08: $3.96 2026-04-09: $3.96 2026-04-10: $3.96 2026-04-11: $3.96 2026-04-12: $4.99 2026-04-13: $4.99 2026-04-14: $4.99 2026-04-15: $4.99 2026-04-16: $4.99 2026-04-17: $4.99 2026-04-18: $4.99 2026-04-19: $4.99 2026-04-20: $4.99 2026-04-21: $4.99 2026-04-22: $4.99 2026-04-23: $4.99 2026-04-24: $4.99 2026-04-25: $4.99 2026-04-26: $4.99 2026-04-27: $4.99 2026-04-28: $4.99 2026-04-29: $4.99 2026-04-30: $4.99 2026-05-01: $4.99 2026-05-02: $4.99 2026-05-03: $4.99 2026-05-04: $4.99 2026-05-05: $4.99 2026-05-06: $4.99 2026-05-07: $4.99 2026-05-08: $4.99 2026-05-09: $4.99 2026-05-10: $4.99 2026-05-11: $4.99 2026-05-12: $4.99 2026-05-13: $4.99 2026-05-14: $4.99 2026-05-15: $4.99 2026-05-16: $4.99 2026-05-17: $4.99 2026-05-18: $4.99 2026-05-19: $4.99 2026-05-20: $4.99 2026-05-21: $3.30 (historical low) 2026-05-22: $3.30 (historical low) 2026-05-23: $3.30 (historical low) 2026-05-24: $3.30 (historical low) 2026-05-25: $3.30 (historical low) 2026-05-26: $3.30 (historical low) 2026-05-27: $3.30 (historical low) 2026-05-28: $4.99 2026-05-29: $4.99 2026-05-30: $4.99 2026-05-31: $4.99 2026-06-01: $4.99 2026-06-02: $4.99 2026-06-03: $4.99 2026-06-04: $4.99 2026-06-05: $4.99 2026-06-06: $4.99 Historical low: $3.30 on 2026-05-21

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • GOG.com -50%
    $2.49 Buy
  • Steam reference
    $4.99 Buy
  • Fanatical -5%
    $5.51 Buy
  • Green Man Gaming
  • Humble Store

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Frequently asked questions

How many copies has Dead Cells: The Bad Seed sold?
indielist estimates Dead Cells: The Bad Seed has sold between 26,928 and 62,832 units (median 44,880), derived from its 816 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Dead Cells: The Bad Seed?
Dead Cells: The Bad Seed was developed by Motion Twin and published by Motion Twin.
When was Dead Cells: The Bad Seed released?
Dead Cells: The Bad Seed was released in 2020.
How many reviews does Dead Cells: The Bad Seed have on Steam?
Dead Cells: The Bad Seed has 816 Steam reviews, of which 94% are positive.

Frequently asked questions

How many copies has Dead Cells: The Bad Seed sold?
indielist estimates Dead Cells: The Bad Seed has sold between 26,928 and 62,832 units (median 44,880), derived from its 816 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Dead Cells: The Bad Seed?
Dead Cells: The Bad Seed was developed by Motion Twin and published by Motion Twin.
When was Dead Cells: The Bad Seed released?
Dead Cells: The Bad Seed was released in 2020.
How many reviews does Dead Cells: The Bad Seed have on Steam?
Dead Cells: The Bad Seed has 816 Steam reviews, of which 94% are positive.

Ecosystem

indielist positions Dead Cells: The Bad Seed within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Motion Twin's other releases and Motion Twin's wider catalog are one click away, letting developers benchmark where Dead Cells: The Bad Seed sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Dead Cells: The Bad Seed page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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