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Action RPG FlyKnight, a Souls-like dungeon crawler, launches in 2025. This first-person title features online co-op and has garnered 11,400 Steam reviews with a 96% positive rating. It is self-published by wabbaboy.
Overview
FlyKnight is a 2025 Action game developed by Wabbaboy and published by Wabbaboy. On Steam it has gathered 11,416 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on windows, and launched at $6. The pairing of developer Wabbaboy with publisher Wabbaboy is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 308,000 to 719,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, FlyKnight can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
11,416
Positive
96%
Steam appid
3108510
Engine
Unknown
Sales estimate
vv1.0308K to 719K
units (median: 514K)
≈ $1.1M to $2.5M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$6 | -5 |
| positive_96% | +10 |
| final NB | 45 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for FlyKnight at roughly 308,000 to 719,000 copies, with a median around 514,000, derived from its 11,416 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $3.15Over the last 90 days the price ranged from $3.15 to $5.99, averaging $5.51 across 2 discount windows, with a historical low of $3.15 on 2026-04-09.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$5.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Tags
Dungeon CrawlerFirst-PersonSouls-likeOnline Co-OpOld SchoolFishingFantasyAction RPGInventory ManagementExplorationActionAdventureCombatSingleplayerCo-opRPGLootMultiplayerRetro3D
Frequently asked questions
- How many copies has FlyKnight sold?
- indielist estimates FlyKnight has sold between 308,232 and 719,208 units (median 513,720), derived from its 11,416 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed FlyKnight?
- FlyKnight was developed by Wabbaboy and published by Wabbaboy.
- When was FlyKnight released?
- FlyKnight was released in 2025.
- How many reviews does FlyKnight have on Steam?
- FlyKnight has 11,416 Steam reviews, of which 96% are positive.
Ecosystem
indielist positions FlyKnight within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Wabbaboy's other releases and Wabbaboy's wider catalog are one click away, letting developers benchmark where FlyKnight sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same FlyKnight page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.