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This 2020 idler/simulation game from developer and publisher Playsaurus puts players in charge of a mining operation. With 18,446 Steam reviews at a 92% positive rating, it demonstrates strong player reception. The strategy-focused clicker gameplay encourages long-term resource management.
Overview
Mr.Mine is a 2020 Adventure game developed by Playsaurus and published by Playsaurus. On Steam it has gathered 18,462 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on mac, windows, and is free to play. The pairing of developer Playsaurus with publisher Playsaurus is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 942,000 to 2.2 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Mr.Mine can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
18,462
Positive
92%
Steam appid
1397920
Engine
Unknown
Sales estimate
vv1.0942K to 2.2M
units (median: 1.6M)
≈ $8.1M to $18.8M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2020 | +15 |
| price_$15 | 0 |
| positive_92% | +10 |
| genre_Adventure | +10 |
| final NB | 85 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Mr.Mine at roughly 942,000 to 2.2 million copies, with a median around 1.6 million, derived from its 18,462 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $13.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $10.48Over the last 90 days the price ranged from $10.48 to $19.99, averaging $18.69 across 2 discount windows, with a historical low of $10.48 on 2026-03-27.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Platforms
macwindows
Tags
IdlerClickerSimulationStrategyMiningCasualIndie2DPixel GraphicsResource ManagementFree to PlaySingleplayerAdventureBuildingCraftingRPGManagementCartoonyCartoonComedy
Frequently asked questions
- How many copies has Mr.Mine sold?
- indielist estimates Mr.Mine has sold between 941,562 and 2,196,978 units (median 1,569,270), derived from its 18,462 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Mr.Mine?
- Mr.Mine was developed by Playsaurus and published by Playsaurus.
- When was Mr.Mine released?
- Mr.Mine was released in 2020.
- How many reviews does Mr.Mine have on Steam?
- Mr.Mine has 18,462 Steam reviews, of which 92% are positive.
Ecosystem
indielist positions Mr.Mine within the Adventure segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Playsaurus's other releases and Playsaurus's wider catalog are one click away, letting developers benchmark where Mr.Mine sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Mr.Mine page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.