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Root: The Riverfolk Expansion

Apr 28, 2021 Indie $9.99
Developer Dire Wolf self-published
Root: The Riverfolk Expansion header

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Root: The Riverfolk Expansion, released in 2021, adds new factions and mechanics to the strategy game. Steam reviews are insufficient to compute a rating. This title falls under the simulation and strategy genres.

Overview

Root: The Riverfolk Expansion is a 2021 Indie game developed by Dire Wolf, who self-published it. On Steam it has gathered 58 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $10. As a self-published Indie project, Root: The Riverfolk Expansion sits among the independent releases indielist tracks where the developer Dire Wolf retained both creative and commercial control, a path many indie studios weigh against signing with a publisher. indielist's white-box model estimates its lifetime sales at roughly 2,000 to 6,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Root: The Riverfolk Expansion can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

58

Positive

88%

Steam appid

1586100

Engine

n/a

Sales estimate

vv1.0

2K to 6K

units (median: 4K)

$14K to $32K net revenue (Steam cut + refunds + regional discount applied)

2Kmedian6K

indielist estimates lifetime unit sales for Root: The Riverfolk Expansion at roughly 2,000 to 6,000 copies, with a median around 4,000, derived from its 58 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $23K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $5.67

Over the last 90 days the price ranged from $5.67 to $9.99, averaging $9.34 across 2 discount windows, with a historical low of $5.67 on 2026-05-04.

$4 $8 $11 03-0903-2704-1405-0105-1906-06 2026-03-09: $9.99 2026-03-10: $9.99 2026-03-11: $9.99 2026-03-12: $9.99 2026-03-13: $9.99 2026-03-14: $9.99 2026-03-15: $9.99 2026-03-16: $9.99 2026-03-17: $9.99 2026-03-18: $9.99 2026-03-19: $9.99 2026-03-20: $9.99 2026-03-21: $9.99 2026-03-22: $9.99 2026-03-23: $9.99 2026-03-24: $9.99 2026-03-25: $9.99 2026-03-26: $9.99 2026-03-27: $9.99 2026-03-28: $9.99 2026-03-29: $9.99 2026-03-30: $9.99 2026-03-31: $9.99 2026-04-01: $9.99 2026-04-02: $9.99 2026-04-03: $9.99 2026-04-04: $9.99 2026-04-05: $9.99 2026-04-06: $9.99 2026-04-07: $7.74 2026-04-08: $7.74 2026-04-09: $7.74 2026-04-10: $7.74 2026-04-11: $7.74 2026-04-12: $7.74 2026-04-13: $7.74 2026-04-14: $7.74 2026-04-15: $9.99 2026-04-16: $9.99 2026-04-17: $9.99 2026-04-18: $9.99 2026-04-19: $9.99 2026-04-20: $9.99 2026-04-21: $9.99 2026-04-22: $9.99 2026-04-23: $9.99 2026-04-24: $9.99 2026-04-25: $9.99 2026-04-26: $9.99 2026-04-27: $9.99 2026-04-28: $9.99 2026-04-29: $9.99 2026-04-30: $9.99 2026-05-01: $9.99 2026-05-02: $9.99 2026-05-03: $9.99 2026-05-04: $5.67 (historical low) 2026-05-05: $5.67 (historical low) 2026-05-06: $5.67 (historical low) 2026-05-07: $5.67 (historical low) 2026-05-08: $6.65 2026-05-09: $6.65 2026-05-10: $6.65 2026-05-11: $6.65 2026-05-12: $6.65 2026-05-13: $6.65 2026-05-14: $6.65 2026-05-15: $9.99 2026-05-16: $9.99 2026-05-17: $9.99 2026-05-18: $9.99 2026-05-19: $9.99 2026-05-20: $9.99 2026-05-21: $9.99 2026-05-22: $9.99 2026-05-23: $9.99 2026-05-24: $9.99 2026-05-25: $9.99 2026-05-26: $9.99 2026-05-27: $9.99 2026-05-28: $9.99 2026-05-29: $9.99 2026-05-30: $9.99 2026-05-31: $9.99 2026-06-01: $9.99 2026-06-02: $9.99 2026-06-03: $9.99 2026-06-04: $9.99 2026-06-05: $9.99 2026-06-06: $9.99 Historical low: $5.67 on 2026-05-04

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Frequently asked questions

How many copies has Root: The Riverfolk Expansion sold?
indielist estimates Root: The Riverfolk Expansion has sold between 2,436 and 5,684 units (median 4,060), derived from its 58 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Root: The Riverfolk Expansion?
Root: The Riverfolk Expansion was developed by Dire Wolf and is self-published.
When was Root: The Riverfolk Expansion released?
Root: The Riverfolk Expansion was released in 2021.
How many reviews does Root: The Riverfolk Expansion have on Steam?
Root: The Riverfolk Expansion has 58 Steam reviews, of which 88% are positive.

Frequently asked questions

How many copies has Root: The Riverfolk Expansion sold?
indielist estimates Root: The Riverfolk Expansion has sold between 2,436 and 5,684 units (median 4,060), derived from its 58 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Root: The Riverfolk Expansion?
Root: The Riverfolk Expansion was developed by Dire Wolf and is self-published.
When was Root: The Riverfolk Expansion released?
Root: The Riverfolk Expansion was released in 2021.
How many reviews does Root: The Riverfolk Expansion have on Steam?
Root: The Riverfolk Expansion has 58 Steam reviews, of which 88% are positive.

Ecosystem

indielist positions Root: The Riverfolk Expansion within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Dire Wolf's other releases are one click away, letting players and analysts see where Root: The Riverfolk Expansion sits among the studio's body of work without a publisher in the loop. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Root: The Riverfolk Expansion page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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