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This RPG/Simulation title, released in 2016, has garnered over 494 positive Steam reviews. The developer slug is unknown, and publisher attribution is not yet imported.
Overview
Stardew Valley Soundtrack is a 2016 Indie game developed by ConcernedApe, who self-published it. On Steam it has gathered 510 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $5. As a self-published Indie project, Stardew Valley Soundtrack sits among the independent releases indielist tracks where the developer ConcernedApe retained both creative and commercial control, a path many indie studios weigh against signing with a publisher. indielist's white-box model estimates its lifetime sales at roughly 21,000 to 50,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Stardew Valley Soundtrack can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
510
Positive
96%
Steam appid
440820
Engine
n/a
Sales estimate
vv1.021K to 50K
units (median: 36K)
≈ $61K to $142K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Stardew Valley Soundtrack at roughly 21,000 to 50,000 copies, with a median around 36,000, derived from its 510 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $102K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $2.85Over the last 90 days the price ranged from $2.85 to $4.99, averaging $4.52 across 3 discount windows, with a historical low of $2.85 on 2026-05-04.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
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Platforms
linuxmacwindows
Tags
SimulationRPGIndieMusicSoundtrack
Frequently asked questions
- How many copies has Stardew Valley Soundtrack sold?
- indielist estimates Stardew Valley Soundtrack has sold between 21,420 and 49,980 units (median 35,700), derived from its 510 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Stardew Valley Soundtrack?
- Stardew Valley Soundtrack was developed by ConcernedApe and is self-published.
- When was Stardew Valley Soundtrack released?
- Stardew Valley Soundtrack was released in 2016.
- How many reviews does Stardew Valley Soundtrack have on Steam?
- Stardew Valley Soundtrack has 510 Steam reviews, of which 96% are positive.
Frequently asked questions
- How many copies has Stardew Valley Soundtrack sold?
- indielist estimates Stardew Valley Soundtrack has sold between 21,420 and 49,980 units (median 35,700), derived from its 510 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Stardew Valley Soundtrack?
- Stardew Valley Soundtrack was developed by ConcernedApe and is self-published.
- When was Stardew Valley Soundtrack released?
- Stardew Valley Soundtrack was released in 2016.
- How many reviews does Stardew Valley Soundtrack have on Steam?
- Stardew Valley Soundtrack has 510 Steam reviews, of which 96% are positive.
Ecosystem
indielist positions Stardew Valley Soundtrack within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, ConcernedApe's other releases are one click away, letting players and analysts see where Stardew Valley Soundtrack sits among the studio's body of work without a publisher in the loop. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Stardew Valley Soundtrack page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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