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League of Geeks

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Profile updated

This profile is public because indielist links League of Geeks to 2 published, evidence-backed indie games. That portfolio evidence does not classify the publisher itself as independent and is not an official statement from the publisher.

League of Geeks is a game publisher with an evidence-backed indie game portfolio on indielist. indielist tracks 2 titles on its label, together holding 12,578 Steam reviews. Its biggest title by Steam reviews is Armello, with 11,012 reviews (2015). It has published games from 1 studio, including League of Geeks. That averages about 6,289 Steam reviews per title across the label. For a developer deciding whether to pitch, the first thing to weigh is portfolio fit: which genres and what scale of project League of Geeks has actually shipped and supported to launch, all of which indielist lays out on this page alongside its studio relationships and signing history. This profile sits inside indielist's relationship graph of studios, publishers, and games, so studios can judge fit before pitching and investors can trace the label's signing activity across genres and years, the kind of publisher to studio to game connections that are slow to reconstruct from storefront pages alone.

League of Geeks's catalog on indielist spans 2 titles holding 12,578 Steam reviews in total, an average of about 6,300 per release, and its most-reviewed entries are Armello, Solium Infernum. For a developer weighing a pitch, that published track record is the clearest signal of what the label can actually take to market: which genres it has shipped, the review volume its releases tend to reach, and whether that scale is a realistic fit for the project on offer. Pitching a cozy puzzle game to a label whose catalog is all hardcore shooters is a fast rejection, and the portfolio makes that mismatch obvious before any email is sent. indielist shows the white-box sales estimate behind each of those titles too, so the publisher's commercial output can be judged on visible figures rather than on reputation or a press-release headline alone.

League of Geeks has published work from 1 studio (League of Geeks), and indielist records each pairing as an edge in its publisher-to-studio-to-game graph. An investor can use that to trace which developers a label has backed and how its roster has grown release by release, while a developer can check whether the publisher already works with teams of a similar size or genre before sending a pitch, which is a strong hint about whether a cold approach is worth the effort. Each linked studio page in turn lists that studio's full portfolio and its other publisher relationships, so the network around League of Geeks can be explored outward in either direction rather than read as a flat, disconnected list, and the same graph powers the "similar publishers" suggestions that help a developer build a realistic shortlist instead of pitching one name at a time.

Tier

Unknown

Country

Unknown

Founded

Unknown

Evidence-backed indie games

2

Relationships

4 nodes · 3 edges
  • focal
  • studio
  • publisher
  • game

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Frequently works with

League of Geeks has published games from League of Geeks.

Portfolio

Submission

Status
Status unverified
Submission URL
unverified, check the publisher's website
Pitch email
unverified
Website
Not listed
Twitter / X
Not listed

Frequently asked questions

How many games has League of Geeks published?
indielist tracks 2 titles published by League of Geeks, led by Armello.
Which studios has League of Geeks worked with?
League of Geeks has published games from League of Geeks.
What is League of Geeks's biggest game?
By Steam review count, Armello is the biggest, with 11,012 reviews.

Work at League of Geeks?

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AI-readable version: /league-of-geeks.md