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Hero Siege vs Realm of the Mad God Exalt

Reviews on Steam

Realm of the Mad God Exalt

1.0× more reviews

Critical reception

Realm of the Mad God Exalt

15.6pp gap

More recent

Hero Siege

2 years apart

A
H

Hero Siege

2014 · Action

Panic Art Studios Ltd · Panic Art Studios Ltd

Reviews
46,894
Positive
67%
Launch price
$7.99
Engine
Unknown
Sales (median)
3.0M
Net rev
$13.9M
B
R

Realm of the Mad God Exalt

2012 · Action

Wild Shadow Studios · Deca Live Operations GmbH

Reviews
47,627
Positive
83%
Launch price
Unknown
Engine
Unknown
Paid sales estimate
Not applicable to free-to-play games

Tag overlap

75% shared , 15 shared tags, 5 only on Hero Siege, 5 only on Realm of the Mad God Exalt.

Only Hero Siege

Hack and SlashTop-DownLocal Co-OpControllerSingleplayer

Only Realm of the Mad God Exalt

MMORPGFree to PlayPerma DeathMassively MultiplayerOnline Co-Op

Sales estimates

Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.

Sales estimate

v1.0

1.8M to 4.3M

units (median: 3.0M)

≈ $8.3M to $19.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

1.8M median 4.3M
+ How is this calculated?
46,894 reviews × NB(65) = 3,048,110 median units
Factor Adjustment
base +50
year_2014 +30
price_$8 -5
positive_67% -10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

Realm of the Mad God Exalt is free to play; paid sales estimates are not applicable.

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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