Celeste vs SANABI
Reviews on Steam
Celeste
3.1× more reviews
Critical reception
Celeste
0.1pp gap
Cheaper at launch
SANABI
$5.00 cheaper
Estimated sales (median)
Celeste
3.9× more units (white-box estimate)
More recent
SANABI
5 years apart
Celeste
2018 · Action
Maddy Makes Games Inc. · Maddy Makes Games Inc.
- Reviews
- 129,534
- Positive
- 97%
- Launch price
- $19.99
- Engine
- Unknown
- Sales (median)
- 9.7M
- Net rev
- $110.9M
Tag overlap
75% shared , 15 shared tags, 5 only on Celeste, 5 only on SANABI.
Shared
Precision PlatformerDifficultPixel GraphicsGreat SoundtrackIndiePlatformer2D PlatformerSingleplayer2DStory RichAdventureAtmosphericActionSide ScrollerRetro
Only SANABI
Sales estimates
Paid-game estimates use the same transparent multi-factor Boxleiter method. Free-to-play games never receive paid unit or revenue estimates.
Sales estimate
v1.05.8M to 13.6M
units (median: 9.7M)
≈ $66.6M to $155.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2018 | +15 |
| price_$20 | 0 |
| positive_97% | +10 |
| final NB | 75 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
Sales estimate
v1.01.5M to 3.5M
units (median: 2.5M)
≈ $12.7M to $29.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2023 | 0 |
| price_$15 | 0 |
| positive_97% | +10 |
| final NB | 60 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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