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Anemoiapolis: Chapter 1

Mar 3, 2023 Adventure $8.99
Developer Andrew Quist Publisher Andrew Quist
A
Anemoiapolis: Chapter 1 header

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Adventure indie game Anemoiapolis: Chapter 1 launched in 2023 from developer and publisher andrew-quist. It has 1,136 Steam reviews marked mixed at 0% positive, with a budget initial price of $8.99.

Overview

Anemoiapolis: Chapter 1 is a 2023 Adventure game developed by Andrew Quist and published by Andrew Quist. On Steam it has gathered 1,145 player reviews, 81% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $9. The pairing of developer Andrew Quist with publisher Andrew Quist is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 38,000 to 88,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Anemoiapolis: Chapter 1 can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,145

Positive

81%

Steam appid

1522960

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

38K to 88K

units (median: 63K)

≈ $194K to $453K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

38K median 88K
+ How is this calculated?
1,145 reviews × NB(55) = 62,975 median units
Factor Adjustment
base +50
year_2023 0
price_$9 -5
positive_81% 0
genre_Adventure +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Anemoiapolis: Chapter 1 at roughly 38,000 to 88,000 copies, with a median around 63,000, derived from its 1,145 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $323K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $8.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $8.99 to $8.99. The tracked-window low was $8.99 on 2026-07-15.

$7 $9 $10 07-1507-1607-1807-1907-2107-22 2026-07-15: $8.99 2026-07-16: $8.99 2026-07-17: $8.99 2026-07-18: $8.99 2026-07-19: $8.99 2026-07-20: $8.99 2026-07-21: $8.99 2026-07-22: $8.99 2026-07-15: $8.99 (tracked-window low) 2026-07-16: $8.99 (tracked-window low) 2026-07-17: $8.99 (tracked-window low) 2026-07-18: $8.99 (tracked-window low) 2026-07-19: $8.99 (tracked-window low) 2026-07-20: $8.99 (tracked-window low) 2026-07-21: $8.99 (tracked-window low) 2026-07-22: $8.99 (tracked-window low) Tracked-window low: $8.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $8.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:39 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndie

Frequently asked questions

How many copies has Anemoiapolis: Chapter 1 sold?
indielist estimates Anemoiapolis: Chapter 1 has sold between 37,785 and 88,165 units (median 62,975), derived from its 1,145 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Anemoiapolis: Chapter 1?
Anemoiapolis: Chapter 1 was developed by Andrew Quist and published by Andrew Quist.
Who published Anemoiapolis: Chapter 1?
Anemoiapolis: Chapter 1 was published by Andrew Quist, developed by Andrew Quist. See Andrew Quist's full catalogue and submission status on indielist.
When was Anemoiapolis: Chapter 1 released?
Anemoiapolis: Chapter 1 was released in 2023.
How many reviews does Anemoiapolis: Chapter 1 have on Steam?
Anemoiapolis: Chapter 1 has 1,145 Steam reviews, of which 81% are positive.
Is Anemoiapolis: Chapter 1 worth playing?
Steam players rate Anemoiapolis: Chapter 1 81% positive across 1,145 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Anemoiapolis: Chapter 1 can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Andrew Quist's other releases and Andrew Quist's wider catalog are one click away, letting developers benchmark where Anemoiapolis: Chapter 1 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Anemoiapolis: Chapter 1 page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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