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Castle Story

Aug 17, 2017 Indie $9.99
Developer Sauropod Studio Publisher Sauropod Studio
C
Castle Story header

Profile updated

Indie game buyers comparing mixed reception should note Castle Story’s 2017 release and 10,600 Steam reviews at 65% positive. Sauropod Studio is listed as both developer and publisher, with an initial $9.99 budget price.

Overview

Castle Story is a 2017 Indie game developed by Sauropod Studio and published by Sauropod Studio. On Steam it has gathered 9,233 player reviews, 65% of them positive, which counts as a mixed-to-positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Sauropod Studio with publisher Sauropod Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 360,000 to 840,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Castle Story can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

9,233

Positive

65%

Steam appid

227860

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

360K to 840K

units (median: 600K)

≈ $2.1M to $4.8M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

360K median 840K
+ How is this calculated?
9,233 reviews × NB(65) = 600,145 median units
Factor Adjustment
base +50
year_2017 +30
price_$10 -5
positive_65% -10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Castle Story at roughly 360,000 to 840,000 copies, with a median around 600,000, derived from its 9,233 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

7 observed days · window low $9.99

Across 7 observed UTC days from 2026-07-17 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-17.

$8 $9 $11 07-1707-1807-1907-2107-2207-24 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-24: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:12 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has Castle Story sold?
indielist estimates Castle Story has sold between 360,087 and 840,203 units (median 600,145), derived from its 9,233 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Castle Story?
Castle Story was developed by Sauropod Studio and published by Sauropod Studio.
Who published Castle Story?
Castle Story was published by Sauropod Studio, developed by Sauropod Studio. See Sauropod Studio's full catalogue and submission status on indielist.
When was Castle Story released?
Castle Story was released in 2017.
How many reviews does Castle Story have on Steam?
Castle Story has 9,233 Steam reviews, of which 65% are positive.
Is Castle Story worth playing?
Steam players rate Castle Story 65% positive across 9,233 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Castle Story can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Sauropod Studio's other releases and Sauropod Studio's wider catalog are one click away, letting developers benchmark where Castle Story sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Castle Story page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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