Profile updated
This 2019 adventure game features a stealth-horror experience. With 1,840 positive reviews on Steam, it offers a challenging gameplay loop. The developer is currently unknown.
Overview
Granny: Chapter Two is a 2019 Adventure game developed by DVloper and published by DVloper. On Steam it has gathered 2,103 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $8. The pairing of developer DVloper with publisher DVloper is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 101,000 to 236,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Granny: Chapter Two can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
2,103
Positive
95%
Steam appid
1205040
Engine
Unknown
Players (snapshot)
37
Historical snapshot ·
Sales estimate
v1.0101K to 236K
units (median: 168K)
≈ $461K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2019 | +15 |
| price_$8 | -5 |
| positive_95% | +10 |
| genre_Adventure | +10 |
| final NB | 80 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Granny: Chapter Two at roughly 101,000 to 236,000 copies, with a median around 168,000, derived from its 2,103 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $768K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
19 observed days · window low $7.99Across 19 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $7.99 to $7.99. The tracked-window low was $7.99 on 2026-05-31.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$7.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-07-23 04:29 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Granny: Chapter Two sold?
- indielist estimates Granny: Chapter Two has sold between 100,944 and 235,536 units (median 168,240), derived from its 2,103 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Granny: Chapter Two?
- Granny: Chapter Two was developed by DVloper and published by DVloper.
- Who published Granny: Chapter Two?
- Granny: Chapter Two was published by DVloper, developed by DVloper. See DVloper's full catalogue and submission status on indielist.
- When was Granny: Chapter Two released?
- Granny: Chapter Two was released in 2019.
- How many reviews does Granny: Chapter Two have on Steam?
- Granny: Chapter Two has 2,103 Steam reviews, of which 95% are positive.
- Is Granny: Chapter Two worth playing?
- Steam players rate Granny: Chapter Two 95% positive across 2,103 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Granny: Chapter Two can compare it on indielist against semantically similar Adventure titles such as Granny, DEVOUR, Kindergarten 2, Blair Witch, ranked by shared tags and genre rather than by ad spend. On the developer side, DVloper's other releases and DVloper's wider catalog are one click away, letting developers benchmark where Granny: Chapter Two sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Granny: Chapter Two page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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