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πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰

Jan 14, 2022 Adventure $7.99
Developer 绝ζ±ͺ Publisher 绝ζ±ͺ
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πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ header

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Adventure indie game with an idle-themed title, πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ launched in 2022. It has 1,238 Steam reviews listed as mixed with 0% positive, a $7.99 initial price, developer entity-3818, and publisher entity-2755.

Overview

πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ is a 2022 Adventure game developed by 绝ζ±ͺ and published by 绝ζ±ͺ. On Steam it has gathered 1,243 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $8. The pairing of developer 绝ζ±ͺ with publisher 绝ζ±ͺ is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 48,000 to 113,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,243

Positive

86%

Steam appid

1674890

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

48K to 113K

units (median: 81K)

β‰ˆ $221K to $516K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

48K median 113K
+ How is this calculated?
1,243 reviews Γ— NB(65) = 80,795 median units
Factor Adjustment
base +50
year_2022 0
price_$8 -5
positive_86% +10
genre_Adventure +10
final NB 65

Heuristic display range: median Γ— [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ at roughly 48,000 to 113,000 copies, with a median around 81,000, derived from its 1,243 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $369K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty β€” review-to-sales ratios vary widely between games β€” so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

No tracked store price observations are available for this game in the last 90 days.

Where to buy

Affiliate disclosure

No tracked store price observation is available yet; links go straight to each store. Some are affiliate links β€” we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndieRPGSimulationStrategy

Frequently asked questions

How many copies has πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ sold?
indielist estimates πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ has sold between 48,477 and 113,113 units (median 80,795), derived from its 1,243 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰?
πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ was developed by 绝ζ±ͺ and published by 绝ζ±ͺ.
Who published πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰?
πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ was published by 绝ζ±ͺ, developed by 绝ζ±ͺ. See 绝ζ±ͺ's full catalogue and submission status on indielist.
When was πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ released?
πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ was released in 2022.
How many reviews does πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ have on Steam?
πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ has 1,243 Steam reviews, of which 86% are positive.
Is πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ worth playing?
Steam players rate πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ 86% positive across 1,243 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, 绝ζ±ͺ's other releases and 绝ζ±ͺ's wider catalog are one click away, letting developers benchmark where πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same πŸ‘‘ Idle Calibur πŸ‘‘οΌˆι€‰ηŽ‹δΉ‹ε‰‘οΌ‰ page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

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