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My Vow to My Liege

Sep 21, 2020 Casual $9.99
Developer YETU GAME Publisher 方块游戏(CubeGame)
M
My Vow to My Liege header

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A casual indie game from developer yetu-game, My Vow to My Liege launched in 2020 and is published by cubegame. It has 3,821 Steam reviews marked mixed, with an initial price of $9.99 for budget-conscious players.

Overview

My Vow to My Liege is a 2020 Casual game developed by YETU GAME and published by 方块游戏(CubeGame). On Steam it has gathered 3,834 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on mac, windows, and launched at $10. The pairing of developer YETU GAME with publisher 方块游戏(CubeGame) is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 127,000 to 295,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, My Vow to My Liege can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

3,834

Positive

92%

Steam appid

1146970

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

127K to 295K

units (median: 211K)

≈ $722K to $1.7M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

127K median 295K
+ How is this calculated?
3,834 reviews × NB(55) = 210,870 median units
Factor Adjustment
base +50
year_2020 +15
price_$10 -5
positive_92% +10
genre_Casual -15
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for My Vow to My Liege at roughly 127,000 to 295,000 copies, with a median around 211,000, derived from its 3,834 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $9.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1707-1807-2007-2107-24 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-24: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-24: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 05:22 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

CasualIndie

Frequently asked questions

How many copies has My Vow to My Liege sold?
indielist estimates My Vow to My Liege has sold between 126,522 and 295,218 units (median 210,870), derived from its 3,834 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed My Vow to My Liege?
My Vow to My Liege was developed by YETU GAME and published by 方块游戏(CubeGame).
Who published My Vow to My Liege?
My Vow to My Liege was published by 方块游戏(CubeGame), developed by YETU GAME. See 方块游戏(CubeGame)'s full catalogue and submission status on indielist.
When was My Vow to My Liege released?
My Vow to My Liege was released in 2020.
How many reviews does My Vow to My Liege have on Steam?
My Vow to My Liege has 3,834 Steam reviews, of which 92% are positive.
Is My Vow to My Liege worth playing?
Steam players rate My Vow to My Liege 92% positive across 3,834 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like My Vow to My Liege can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, YETU GAME's other releases and 方块游戏(CubeGame)'s wider catalog are one click away, letting developers benchmark where My Vow to My Liege sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same My Vow to My Liege page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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