Skip to content
indielist (beta)

One Hour One Life

Nov 8, 2018 Indie $14.99
Developer Jason Rohrer Publisher Jason Rohrer
O
One Hour One Life header

Profile updated

Indie game One Hour One Life comes from developer and publisher Jason Rohrer, released in 2018. It has 4,622 Steam reviews with 80% positive, a mostly positive reception, and launched at an initial price of $14.99.

Overview

One Hour One Life is a 2018 Indie game developed by Jason Rohrer and published by Jason Rohrer. On Steam it has gathered 4,014 player reviews, 80% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer Jason Rohrer with publisher Jason Rohrer is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 157,000 to 365,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, One Hour One Life can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

4,014

Positive

80%

Steam appid

595690

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

157K to 365K

units (median: 261K)

≈ $1.3M to $3.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

157K median 365K
+ How is this calculated?
4,014 reviews × NB(65) = 260,910 median units
Factor Adjustment
base +50
year_2018 +15
price_$15 0
positive_80% 0
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for One Hour One Life at roughly 157,000 to 365,000 copies, with a median around 261,000, derived from its 4,014 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.2M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $14.99

Across 10 observed UTC days from 2026-06-10 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-06-10.

$12 $14 $16 06-1007-1507-1707-1807-2007-22 2026-06-10: $14.99 2026-06-11: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-06-10: $14.99 (tracked-window low) 2026-06-11: $14.99 (tracked-window low) 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-06-10

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 04:23 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieMassively MultiplayerSimulation

Frequently asked questions

How many copies has One Hour One Life sold?
indielist estimates One Hour One Life has sold between 156,546 and 365,274 units (median 260,910), derived from its 4,014 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed One Hour One Life?
One Hour One Life was developed by Jason Rohrer and published by Jason Rohrer.
Who published One Hour One Life?
One Hour One Life was published by Jason Rohrer, developed by Jason Rohrer. See Jason Rohrer's full catalogue and submission status on indielist.
When was One Hour One Life released?
One Hour One Life was released in 2018.
How many reviews does One Hour One Life have on Steam?
One Hour One Life has 4,014 Steam reviews, of which 80% are positive.
Is One Hour One Life worth playing?
Steam players rate One Hour One Life 80% positive across 4,014 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like One Hour One Life can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Jason Rohrer's other releases and Jason Rohrer's wider catalog are one click away, letting developers benchmark where One Hour One Life sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same One Hour One Life page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

You might also like

Matched from shared Steam tags and primary genre. Review count breaks ties; it is not a personal recommendation score.

See more games like One Hour One Life →

Lecturas relacionadas