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RIOT: Civil Unrest

Feb 12, 2019 Indie $16.99
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An indie game framed around civil unrest, RIOT: Civil Unrest launched in 2019 from developer leonard-menchiari and publisher Silver Lining Interactive. It has 1,932 Steam reviews at 68% positive, a mixed-to-positive signal, with an initial price of $16.99.

Overview

RIOT: Civil Unrest is a 2019 Indie game developed by Leonard Menchiari and published by Silver Lining Interactive. On Steam it has gathered 1,616 player reviews, 68% of them positive, which counts as a mixed-to-positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $17. The pairing of developer Leonard Menchiari with publisher Silver Lining Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 53,000 to 124,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, RIOT: Civil Unrest can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,616

Positive

68%

Steam appid

342310

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

53K to 124K

units (median: 89K)

≈ $518K to $1.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

53K median 124K
+ How is this calculated?
1,616 reviews × NB(55) = 88,880 median units
Factor Adjustment
base +50
year_2019 +15
price_$17 0
positive_68% -10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for RIOT: Civil Unrest at roughly 53,000 to 124,000 copies, with a median around 89,000, derived from its 1,616 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $863K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $1.94

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.94 to $3.39. The tracked-window low was $1.94 on 2026-07-21.

$1 $3 $4 07-1707-1807-1907-2007-2107-22 2026-07-17: $3.39 2026-07-18: $3.39 2026-07-19: $3.39 2026-07-20: $3.39 2026-07-21: $1.94 2026-07-22: $1.94 2026-07-17: $3.39 2026-07-18: $3.39 2026-07-19: $3.39 2026-07-20: $3.39 2026-07-21: $1.94 (tracked-window low) 2026-07-22: $1.94 (tracked-window low) Tracked-window low: $1.94 on 2026-07-21

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Green Man Gaming -85%
    $1.94 Buy
  • Steam reference -80%
    $3.39 Buy
  • Humble Store
    $16.99 Buy
  • GOG.com
    $16.99 Buy
  • Fanatical -10%
    $17.44 Buy

Latest tracked store observations (2026-07-22 05:48 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has RIOT: Civil Unrest sold?
indielist estimates RIOT: Civil Unrest has sold between 53,328 and 124,432 units (median 88,880), derived from its 1,616 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed RIOT: Civil Unrest?
RIOT: Civil Unrest was developed by Leonard Menchiari and published by Silver Lining Interactive.
Who published RIOT: Civil Unrest?
RIOT: Civil Unrest was published by Silver Lining Interactive, developed by Leonard Menchiari. See Silver Lining Interactive's full catalogue and submission status on indielist.
When was RIOT: Civil Unrest released?
RIOT: Civil Unrest was released in 2019.
How many reviews does RIOT: Civil Unrest have on Steam?
RIOT: Civil Unrest has 1,616 Steam reviews, of which 68% are positive.
Is RIOT: Civil Unrest worth playing?
Steam players rate RIOT: Civil Unrest 68% positive across 1,616 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like RIOT: Civil Unrest can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Leonard Menchiari's other releases and Silver Lining Interactive's wider catalog are one click away, letting developers benchmark where RIOT: Civil Unrest sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same RIOT: Civil Unrest page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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