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ScootX

Oct 30, 2025 Casual $19.99
Developer Mash Games Publisher Mash Games
S
ScootX header

Profile updated

ScootX is a casual simulation sports game releasing in 2025. It has garnered 2,058 Steam reviews. Publisher and developer attribution is not yet imported.

Overview

ScootX is a 2025 Casual game developed by Mash Games and published by Mash Games. On Steam it has gathered 2,382 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and launched at $20. The pairing of developer Mash Games with publisher Mash Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 50,000 to 117,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, ScootX can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

2,382

Positive

93%

Steam appid

3800340

Engine

Unknown

Players (snapshot)

132

Historical snapshot ·

Sales estimate

v1.0

50K to 117K

units (median: 83K)

≈ $571K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

50K median 117K
+ How is this calculated?
2,382 reviews × NB(35) = 83,370 median units
Factor Adjustment
base +50
year_2025 -10
price_$20 0
positive_93% +10
genre_Casual -15
final NB 35

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for ScootX at roughly 50,000 to 117,000 copies, with a median around 83,000, derived from its 2,382 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $952K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

19 observed days · window low $19.99

Across 19 observed UTC days from 2026-05-31 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-05-31.

$17 $19 $22 05-3106-0406-0707-1607-1907-24 2026-05-31: $19.99 2026-06-01: $19.99 2026-06-02: $19.99 2026-06-03: $19.99 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 2026-06-07: $19.99 2026-06-08: $19.99 2026-06-09: $19.99 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-24: $19.99 2026-05-31: $19.99 (tracked-window low) 2026-06-01: $19.99 (tracked-window low) 2026-06-02: $19.99 (tracked-window low) 2026-06-03: $19.99 (tracked-window low) 2026-06-04: $19.99 (tracked-window low) 2026-06-05: $19.99 (tracked-window low) 2026-06-06: $19.99 (tracked-window low) 2026-06-07: $19.99 (tracked-window low) 2026-06-08: $19.99 (tracked-window low) 2026-06-09: $19.99 (tracked-window low) 2026-07-15: $19.99 (tracked-window low) 2026-07-16: $19.99 (tracked-window low) 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) 2026-07-24: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 04:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationSports

Frequently asked questions

How many copies has ScootX sold?
indielist estimates ScootX has sold between 50,022 and 116,718 units (median 83,370), derived from its 2,382 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed ScootX?
ScootX was developed by Mash Games and published by Mash Games.
Who published ScootX?
ScootX was published by Mash Games, developed by Mash Games. See Mash Games's full catalogue and submission status on indielist.
When was ScootX released?
ScootX was released in 2025.
How many reviews does ScootX have on Steam?
ScootX has 2,382 Steam reviews, of which 93% are positive.
Is ScootX worth playing?
Steam players rate ScootX 93% positive across 2,382 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like ScootX can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Mash Games's other releases and Mash Games's wider catalog are one click away, letting developers benchmark where ScootX sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same ScootX page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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