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Two Point Campus

Aug 9, 2022 Casual $29.99
Developer Two Point Studios Publisher SEGA
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Two Point Campus header

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Two Point Campus is a casual simulation and strategy game released in 2022. It has received 5,565 reviews on Steam. The developer slug is unknown, and publisher attribution is not yet imported.

Overview

Two Point Campus is a 2022 Casual game developed by Two Point Studios and published by SEGA. On Steam it has gathered 8,072 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $30. The pairing of developer Two Point Studios with publisher SEGA is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 242,000 to 565,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Two Point Campus can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

8,072

Positive

88%

Steam appid

1649080

Engine

Unknown

Players (snapshot)

440

Historical snapshot ·

Sales estimate

v1.0

242K to 565K

units (median: 404K)

≈ $4.1M to $9.7M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

242K median 565K
+ How is this calculated?
8,072 reviews × NB(50) = 403,600 median units
Factor Adjustment
base +50
year_2022 0
price_$30 +5
positive_88% +10
genre_Casual -15
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Two Point Campus at roughly 242,000 to 565,000 copies, with a median around 404,000, derived from its 8,072 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $6.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

53 observed days · window low $4.14

Across 53 observed UTC days from 2026-05-31 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $4.14 to $29.99. The tracked-window low was $4.14 on 2026-06-26.

$3 $18 $33 05-3106-1006-2107-0107-1207-22 2026-05-31: $6.75 2026-06-01: $6.75 2026-06-02: $6.75 2026-06-03: $6.75 2026-06-04: $6.75 2026-06-05: $6.75 2026-06-06: $6.75 2026-06-07: $7.49 2026-06-08: $7.49 2026-06-09: $7.49 2026-06-10: $7.49 2026-06-11: $7.49 2026-06-12: $29.99 2026-06-13: $29.99 2026-06-14: $29.99 2026-06-15: $29.99 2026-06-16: $29.99 2026-06-17: $4.49 2026-06-18: $4.49 2026-06-19: $4.49 2026-06-20: $4.49 2026-06-21: $4.49 2026-06-22: $4.49 2026-06-23: $4.49 2026-06-24: $4.49 2026-06-25: $4.49 2026-06-26: $4.14 2026-06-27: $4.14 2026-06-28: $4.14 2026-06-29: $4.14 2026-06-30: $4.14 2026-07-01: $4.14 2026-07-02: $4.14 2026-07-03: $4.14 2026-07-04: $4.14 2026-07-05: $4.14 2026-07-06: $4.14 2026-07-07: $4.14 2026-07-08: $4.14 2026-07-09: $4.14 2026-07-10: $4.14 2026-07-11: $4.14 2026-07-12: $4.14 2026-07-13: $4.14 2026-07-14: $4.14 2026-07-15: $4.14 2026-07-16: $4.14 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 2026-05-31: $6.75 2026-06-01: $6.75 2026-06-02: $6.75 2026-06-03: $6.75 2026-06-04: $6.75 2026-06-05: $6.75 2026-06-06: $6.75 2026-06-07: $7.49 2026-06-08: $7.49 2026-06-09: $7.49 2026-06-10: $7.49 2026-06-11: $7.49 2026-06-12: $29.99 2026-06-13: $29.99 2026-06-14: $29.99 2026-06-15: $29.99 2026-06-16: $29.99 2026-06-17: $4.49 2026-06-18: $4.49 2026-06-19: $4.49 2026-06-20: $4.49 2026-06-21: $4.49 2026-06-22: $4.49 2026-06-23: $4.49 2026-06-24: $4.49 2026-06-25: $4.49 2026-06-26: $4.14 (tracked-window low) 2026-06-27: $4.14 (tracked-window low) 2026-06-28: $4.14 (tracked-window low) 2026-06-29: $4.14 (tracked-window low) 2026-06-30: $4.14 (tracked-window low) 2026-07-01: $4.14 (tracked-window low) 2026-07-02: $4.14 (tracked-window low) 2026-07-03: $4.14 (tracked-window low) 2026-07-04: $4.14 (tracked-window low) 2026-07-05: $4.14 (tracked-window low) 2026-07-06: $4.14 (tracked-window low) 2026-07-07: $4.14 (tracked-window low) 2026-07-08: $4.14 (tracked-window low) 2026-07-09: $4.14 (tracked-window low) 2026-07-10: $4.14 (tracked-window low) 2026-07-11: $4.14 (tracked-window low) 2026-07-12: $4.14 (tracked-window low) 2026-07-13: $4.14 (tracked-window low) 2026-07-14: $4.14 (tracked-window low) 2026-07-15: $4.14 (tracked-window low) 2026-07-16: $4.14 (tracked-window low) 2026-07-17: $29.99 2026-07-18: $29.99 2026-07-19: $29.99 2026-07-20: $29.99 2026-07-21: $29.99 2026-07-22: $29.99 Tracked-window low: $4.14 on 2026-06-26

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $29.99 Buy
  • Humble Store
    $29.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-07-22 21:15 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

ManagementSimulationBuildingStrategyCity BuilderCasualSandboxFunnyCartoonyIsometricComedySingleplayerFamily FriendlyIndieEconomyTacticalReplay ValueEducationCuteRetro

Frequently asked questions

How many copies has Two Point Campus sold?
indielist estimates Two Point Campus has sold between 242,160 and 565,040 units (median 403,600), derived from its 8,072 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Two Point Campus?
Two Point Campus was developed by Two Point Studios and published by SEGA.
Who published Two Point Campus?
Two Point Campus was published by SEGA, developed by Two Point Studios. See SEGA's full catalogue and submission status on indielist.
When was Two Point Campus released?
Two Point Campus was released in 2022.
How many reviews does Two Point Campus have on Steam?
Two Point Campus has 8,072 Steam reviews, of which 88% are positive.
Is Two Point Campus worth playing?
Steam players rate Two Point Campus 88% positive across 8,072 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Two Point Campus can compare it on indielist against semantically similar Casual titles such as Two Point Hospital, Let's School, Game Dev Tycoon, Megaquarium, ranked by shared tags and genre rather than by ad spend. On the developer side, Two Point Studios's other releases and SEGA's wider catalog are one click away, letting developers benchmark where Two Point Campus sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Two Point Campus page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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