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A Game About Making A Planet

May 4, 2026 Casual $4.99
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This casual simulation strategy game, slated for a 2026 release, focuses on planet creation. The developer and publisher are currently unassigned. Steam review data is insufficient to compute a rating.

Overview

A Game About Making A Planet is a 2026 Casual game developed by Acrylic Pixel Games and published by Acrylic Pixel Games. On Steam it has gathered 50 player reviews, 64% of them positive, which counts as a mixed reception among indie titles in the Casual category. The game is available on windows, and launched at $5. The pairing of developer Acrylic Pixel Games with publisher Acrylic Pixel Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 450 to 1,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, A Game About Making A Planet can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

50

Positive

64%

Steam appid

4314260

Engine

Unknown

Players (snapshot)

3

Historical snapshot ·

Sales estimate

v1.0

450 to 1K

units (median: 750)

≈ $1K to $3K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

450 median 1K
+ How is this calculated?
50 reviews × NB(15) = 750 median units
Factor Adjustment
base +50
year_2026 -10
price_$5 -20
positive_64% -10
genre_Casual -15
final NB 15

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for A Game About Making A Planet at roughly 450 to 1,000 copies, with a median around 750, derived from its 50 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $4.99

Across 6 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $4.99 to $4.99. The tracked-window low was $4.99 on 2026-05-31.

$3 $5 $6 05-3106-0106-0207-1507-1607-23 2026-05-31: $4.99 2026-06-01: $4.99 2026-06-02: $4.99 2026-07-15: $4.99 2026-07-16: $4.99 2026-07-23: $4.99 2026-05-31: $4.99 (tracked-window low) 2026-06-01: $4.99 (tracked-window low) 2026-06-02: $4.99 (tracked-window low) 2026-07-15: $4.99 (tracked-window low) 2026-07-16: $4.99 (tracked-window low) 2026-07-23: $4.99 (tracked-window low) Tracked-window low: $4.99 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 04:39 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationStrategy

Frequently asked questions

How many copies has A Game About Making A Planet sold?
indielist estimates A Game About Making A Planet has sold between 450 and 1,050 units (median 750), derived from its 50 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed A Game About Making A Planet?
A Game About Making A Planet was developed by Acrylic Pixel Games and published by Acrylic Pixel Games.
Who published A Game About Making A Planet?
A Game About Making A Planet was published by Acrylic Pixel Games, developed by Acrylic Pixel Games. See Acrylic Pixel Games's full catalogue and submission status on indielist.
When was A Game About Making A Planet released?
A Game About Making A Planet was released in 2026.
How many reviews does A Game About Making A Planet have on Steam?
A Game About Making A Planet has 50 Steam reviews, of which 64% are positive.
Is A Game About Making A Planet worth playing?
Steam players rate A Game About Making A Planet 64% positive across 50 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like A Game About Making A Planet can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Acrylic Pixel Games's other releases and Acrylic Pixel Games's wider catalog are one click away, letting developers benchmark where A Game About Making A Planet sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same A Game About Making A Planet page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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