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Alina of the Arena

Oct 13, 2022 Indie $14.99
Developer PINIX Publisher PINIX
A
Alina of the Arena header

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Indie game Alina of the Arena comes from developer and publisher pinix, offering a 2022 release with a focused genre footprint. On Steam it has 3,939 reviews at 92% positive, and launched at an initial price of $14.99.

Overview

Alina of the Arena is a 2022 Indie game developed by PINIX and published by PINIX. On Steam it has gathered 3,573 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $15. The pairing of developer PINIX with publisher PINIX is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 129,000 to 300,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Alina of the Arena can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

3,573

Positive

92%

Steam appid

1668690

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

129K to 300K

units (median: 214K)

≈ $1.1M to $2.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

129K median 300K
+ How is this calculated?
3,573 reviews × NB(60) = 214,380 median units
Factor Adjustment
base +50
year_2022 0
price_$15 0
positive_92% +10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Alina of the Arena at roughly 129,000 to 300,000 copies, with a median around 214,000, derived from its 3,573 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $14.99

Across 12 observed UTC days from 2026-06-09 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-06-09.

$12 $14 $16 06-0906-1107-1607-1907-2107-24 2026-06-09: $14.99 2026-06-10: $14.99 2026-06-11: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-24: $14.99 2026-06-09: $14.99 (tracked-window low) 2026-06-10: $14.99 (tracked-window low) 2026-06-11: $14.99 (tracked-window low) 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-24: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-06-09

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:08 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

IndieStrategy

Frequently asked questions

How many copies has Alina of the Arena sold?
indielist estimates Alina of the Arena has sold between 128,628 and 300,132 units (median 214,380), derived from its 3,573 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Alina of the Arena?
Alina of the Arena was developed by PINIX and published by PINIX.
Who published Alina of the Arena?
Alina of the Arena was published by PINIX, developed by PINIX. See PINIX's full catalogue and submission status on indielist.
When was Alina of the Arena released?
Alina of the Arena was released in 2022.
How many reviews does Alina of the Arena have on Steam?
Alina of the Arena has 3,573 Steam reviews, of which 92% are positive.
Is Alina of the Arena worth playing?
Steam players rate Alina of the Arena 92% positive across 3,573 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Alina of the Arena can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, PINIX's other releases and PINIX's wider catalog are one click away, letting developers benchmark where Alina of the Arena sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Alina of the Arena page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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