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Balrum

Feb 29, 2016 Adventure $14.99
Developer Balcony Softworks Publisher Balcony Softworks
B
Balrum header

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Adventure indie game Balrum comes from Balcony Softworks, which both developed and published it. Launched in 2016 at $14.99, it has 714 Steam reviews with a mixed rating, giving buyers a modest but concrete player feedback base.

Overview

Balrum is a 2016 Adventure game developed by Balcony Softworks and published by Balcony Softworks. On Steam it has gathered 719 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Balcony Softworks with publisher Balcony Softworks is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 39,000 to 91,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Balrum can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

719

Positive

79%

Steam appid

424250

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

39K to 91K

units (median: 65K)

≈ $332K to $776K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

39K median 91K
+ How is this calculated?
719 reviews × NB(90) = 64,710 median units
Factor Adjustment
base +50
year_2016 +30
price_$15 0
positive_79% 0
genre_Adventure +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Balrum at roughly 39,000 to 91,000 copies, with a median around 65,000, derived from its 719 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $554K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $3.75

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $3.75 to $3.75. The tracked-window low was $3.75 on 2026-07-15.

$2 $4 $5 07-1507-1607-1807-1907-2107-22 2026-07-15: $3.75 2026-07-16: $3.75 2026-07-17: $3.75 2026-07-18: $3.75 2026-07-19: $3.75 2026-07-20: $3.75 2026-07-21: $3.75 2026-07-22: $3.75 2026-07-15: $3.75 (tracked-window low) 2026-07-16: $3.75 (tracked-window low) 2026-07-17: $3.75 (tracked-window low) 2026-07-18: $3.75 (tracked-window low) 2026-07-19: $3.75 (tracked-window low) 2026-07-20: $3.75 (tracked-window low) 2026-07-21: $3.75 (tracked-window low) 2026-07-22: $3.75 (tracked-window low) Tracked-window low: $3.75 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -75%
    $3.75 Buy
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 06:23 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndieRPGStrategy

Frequently asked questions

How many copies has Balrum sold?
indielist estimates Balrum has sold between 38,826 and 90,594 units (median 64,710), derived from its 719 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Balrum?
Balrum was developed by Balcony Softworks and published by Balcony Softworks.
Who published Balrum?
Balrum was published by Balcony Softworks, developed by Balcony Softworks. See Balcony Softworks's full catalogue and submission status on indielist.
When was Balrum released?
Balrum was released in 2016.
How many reviews does Balrum have on Steam?
Balrum has 719 Steam reviews, of which 79% are positive.
Is Balrum worth playing?
Steam players rate Balrum 79% positive across 719 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Balrum can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Balcony Softworks's other releases and Balcony Softworks's wider catalog are one click away, letting developers benchmark where Balrum sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Balrum page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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