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Bullet Heaven 2

Dec 7, 2015 Action $14.99
Developer Matt Roszak Publisher Matt Roszak
B
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Action indie game Bullet Heaven 2 launched in 2015 from developer and publisher matt-roszak. It has 511 Steam reviews marked mixed at 0% positive, with an initial price of $14.99 and no listed engine.

Overview

Bullet Heaven 2 is a 2015 Action game developed by Matt Roszak and published by Matt Roszak. On Steam it has gathered 568 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Matt Roszak with publisher Matt Roszak is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 31,000 to 72,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Bullet Heaven 2 can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

568

Positive

97%

Steam appid

412670

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

31K to 72K

units (median: 51K)

≈ $263K to $613K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

31K median 72K
+ How is this calculated?
568 reviews × NB(90) = 51,120 median units
Factor Adjustment
base +50
year_2015 +30
price_$15 0
positive_97% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Bullet Heaven 2 at roughly 31,000 to 72,000 copies, with a median around 51,000, derived from its 568 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $438K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $14.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-15.

$12 $14 $16 07-1507-1607-1807-1907-2107-22 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 19:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has Bullet Heaven 2 sold?
indielist estimates Bullet Heaven 2 has sold between 30,672 and 71,568 units (median 51,120), derived from its 568 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Bullet Heaven 2?
Bullet Heaven 2 was developed by Matt Roszak and published by Matt Roszak.
Who published Bullet Heaven 2?
Bullet Heaven 2 was published by Matt Roszak, developed by Matt Roszak. See Matt Roszak's full catalogue and submission status on indielist.
When was Bullet Heaven 2 released?
Bullet Heaven 2 was released in 2015.
How many reviews does Bullet Heaven 2 have on Steam?
Bullet Heaven 2 has 568 Steam reviews, of which 97% are positive.
Is Bullet Heaven 2 worth playing?
Steam players rate Bullet Heaven 2 97% positive across 568 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Bullet Heaven 2 can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Matt Roszak's other releases and Matt Roszak's wider catalog are one click away, letting developers benchmark where Bullet Heaven 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Bullet Heaven 2 page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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