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Car Detailing Simulator

Apr 13, 2022 Casual $15.99
Developer Games Incubator Publisher Games Incubator
C
Car Detailing Simulator header

Profile updated

A casual indie game centered on car detailing, cleaning, and restoration tasks. Released in 2022 by Games Incubator and self-published under the same label, it has 1,219 Steam reviews with 74% positive sentiment and launched at $15.99.

Overview

Car Detailing Simulator is a 2022 Casual game developed by Games Incubator and published by Games Incubator. On Steam it has gathered 1,094 player reviews, 74% of them positive, which counts as a mixed-to-positive reception among indie titles in the Casual category. The game is available on windows, and launched at $16. The pairing of developer Games Incubator with publisher Games Incubator is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 23,000 to 54,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Car Detailing Simulator can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,094

Positive

74%

Steam appid

1433570

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

23K to 54K

units (median: 38K)

≈ $210K to $490K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

23K median 54K
+ How is this calculated?
1,094 reviews × NB(35) = 38,290 median units
Factor Adjustment
base +50
year_2022 0
price_$16 0
positive_74% 0
genre_Casual -15
final NB 35

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Car Detailing Simulator at roughly 23,000 to 54,000 copies, with a median around 38,000, derived from its 1,094 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $350K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $13.65

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $13.65 to $13.68. The tracked-window low was $13.65 on 2026-07-20.

$11 $13 $15 07-1707-1807-1907-2007-2107-22 2026-07-17: $13.68 2026-07-18: $13.68 2026-07-19: $13.68 2026-07-20: $13.65 2026-07-21: $13.66 2026-07-22: $13.65 2026-07-17: $13.68 2026-07-18: $13.68 2026-07-19: $13.68 2026-07-20: $13.65 (tracked-window low) 2026-07-21: $13.66 2026-07-22: $13.65 (tracked-window low) Tracked-window low: $13.65 on 2026-07-20

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Fanatical -10%
    $13.65 Buy
  • Steam reference
    $15.99 Buy
  • Green Man Gaming
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieRacingSimulation

Frequently asked questions

How many copies has Car Detailing Simulator sold?
indielist estimates Car Detailing Simulator has sold between 22,974 and 53,606 units (median 38,290), derived from its 1,094 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Car Detailing Simulator?
Car Detailing Simulator was developed by Games Incubator and published by Games Incubator.
Who published Car Detailing Simulator?
Car Detailing Simulator was published by Games Incubator, developed by Games Incubator. See Games Incubator's full catalogue and submission status on indielist.
When was Car Detailing Simulator released?
Car Detailing Simulator was released in 2022.
How many reviews does Car Detailing Simulator have on Steam?
Car Detailing Simulator has 1,094 Steam reviews, of which 74% are positive.
Is Car Detailing Simulator worth playing?
Steam players rate Car Detailing Simulator 74% positive across 1,094 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Car Detailing Simulator can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Games Incubator's other releases and Games Incubator's wider catalog are one click away, letting developers benchmark where Car Detailing Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Car Detailing Simulator page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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