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Chivalry: Medieval Warfare

Oct 16, 2012 Action $24.99
C
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Action-focused medieval combat indie game from Torn Banner Studios, self-published by the same studio. Released in 2012, Chivalry: Medieval Warfare has 44,518 Steam reviews with 83% positive sentiment and launched at an initial price of $24.99.

Overview

Chivalry: Medieval Warfare is a 2012 Action game developed by Torn Banner Studios and published by Torn Banner Studios. On Steam it has gathered 44,518 player reviews, 83% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $25. The pairing of developer Torn Banner Studios with publisher Torn Banner Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2.3 million to 5.3 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Chivalry: Medieval Warfare can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

44,518

Positive

83%

Steam appid

219640

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

2.3M to 5.3M

units (median: 3.8M)

≈ $32.4M to $75.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

2.3M median 5.3M
+ How is this calculated?
44,518 reviews × NB(85) = 3,784,030 median units
Factor Adjustment
base +50
year_2012 +30
price_$25 +5
positive_83% 0
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Chivalry: Medieval Warfare at roughly 2.3 million to 5.3 million copies, with a median around 3.8 million, derived from its 44,518 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $54.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

1 observed day · window low $24.99

Across 1 observed UTC day from 2026-07-22 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-07-22.

$21 $24 $27 07-22 2026-07-22: $24.99 2026-07-22: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-07-22

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Humble Store
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • GOG.com

Latest tracked store observations (2026-07-22 13:19 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionIndie

Frequently asked questions

How many copies has Chivalry: Medieval Warfare sold?
indielist estimates Chivalry: Medieval Warfare has sold between 2,270,418 and 5,297,642 units (median 3,784,030), derived from its 44,518 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Chivalry: Medieval Warfare?
Chivalry: Medieval Warfare was developed by Torn Banner Studios and published by Torn Banner Studios.
Who published Chivalry: Medieval Warfare?
Chivalry: Medieval Warfare was published by Torn Banner Studios, developed by Torn Banner Studios. See Torn Banner Studios's full catalogue and submission status on indielist.
When was Chivalry: Medieval Warfare released?
Chivalry: Medieval Warfare was released in 2012.
How many reviews does Chivalry: Medieval Warfare have on Steam?
Chivalry: Medieval Warfare has 44,518 Steam reviews, of which 83% are positive.
Is Chivalry: Medieval Warfare worth playing?
Steam players rate Chivalry: Medieval Warfare 83% positive across 44,518 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Chivalry: Medieval Warfare can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Torn Banner Studios's other releases and Torn Banner Studios's wider catalog are one click away, letting developers benchmark where Chivalry: Medieval Warfare sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Chivalry: Medieval Warfare page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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