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Cooking Simulator VR

Jul 29, 2021 Casual $19.99
Developer Big Cheese Studio Publisher Big Cheese Studio
C
Cooking Simulator VR header

Profile updated

Casual VR cooking sim indie game focused on kitchen-based play. Released in 2021, Cooking Simulator VR is developed and published by Big Cheese Studio, with 1,556 Steam reviews listed as mixed at 0% positive and an initial price of $19.99.

Overview

Cooking Simulator VR is a 2021 Casual game developed by Big Cheese Studio and published by Big Cheese Studio. On Steam it has gathered 1,582 player reviews, 74% of them positive, which counts as a mixed-to-positive reception among indie titles in the Casual category. The game is available on windows, and launched at $20. The pairing of developer Big Cheese Studio with publisher Big Cheese Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 47,000 to 111,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Cooking Simulator VR can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,582

Positive

74%

Steam appid

1358140

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

47K to 111K

units (median: 79K)

≈ $542K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

47K median 111K
+ How is this calculated?
1,582 reviews × NB(50) = 79,100 median units
Factor Adjustment
base +50
year_2021 +15
price_$20 0
positive_74% 0
genre_Casual -15
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Cooking Simulator VR at roughly 47,000 to 111,000 copies, with a median around 79,000, derived from its 1,582 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $903K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $19.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-07-15.

$17 $19 $22 07-1507-1607-1807-1907-2107-22 2026-07-15: $19.99 2026-07-16: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-15: $19.99 (tracked-window low) 2026-07-16: $19.99 (tracked-window low) 2026-07-17: $19.99 (tracked-window low) 2026-07-18: $19.99 (tracked-window low) 2026-07-19: $19.99 (tracked-window low) 2026-07-20: $19.99 (tracked-window low) 2026-07-21: $19.99 (tracked-window low) 2026-07-22: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 05:53 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulation

Frequently asked questions

How many copies has Cooking Simulator VR sold?
indielist estimates Cooking Simulator VR has sold between 47,460 and 110,740 units (median 79,100), derived from its 1,582 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Cooking Simulator VR?
Cooking Simulator VR was developed by Big Cheese Studio and published by Big Cheese Studio.
Who published Cooking Simulator VR?
Cooking Simulator VR was published by Big Cheese Studio, developed by Big Cheese Studio. See Big Cheese Studio's full catalogue and submission status on indielist.
When was Cooking Simulator VR released?
Cooking Simulator VR was released in 2021.
How many reviews does Cooking Simulator VR have on Steam?
Cooking Simulator VR has 1,582 Steam reviews, of which 74% are positive.
Is Cooking Simulator VR worth playing?
Steam players rate Cooking Simulator VR 74% positive across 1,582 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Cooking Simulator VR can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Big Cheese Studio's other releases and Big Cheese Studio's wider catalog are one click away, letting developers benchmark where Cooking Simulator VR sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Cooking Simulator VR page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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