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Deponia Doomsday

Mar 1, 2016 Adventure $19.99
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Deponia Doomsday header

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Adventure indie game Deponia Doomsday follows Daedalic Entertainment’s point-and-click catalog, with the studio listed as both developer and publisher. It launched in 2016 at $19.99 and has 4,069 Steam reviews with 85% positive sentiment, rated Very Positive.

Overview

Deponia Doomsday is a 2016 Adventure game developed by Daedalic Entertainment and published by Daedalic Entertainment. On Steam it has gathered 2,849 player reviews, 85% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Daedalic Entertainment with publisher Daedalic Entertainment is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 171,000 to 399,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Deponia Doomsday can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

2,849

Positive

85%

Steam appid

421050

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

171K to 399K

units (median: 285K)

≈ $2.0M to $4.6M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

171K median 399K
+ How is this calculated?
2,849 reviews × NB(100) = 284,900 median units
Factor Adjustment
base +50
year_2016 +30
price_$20 0
positive_85% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Deponia Doomsday at roughly 171,000 to 399,000 copies, with a median around 285,000, derived from its 2,849 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $1.99

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $1.99 to $1.99. The tracked-window low was $1.99 on 2026-07-17.

$1 $2 $3 07-1707-1807-1907-2007-2107-22 2026-07-17: $1.99 2026-07-18: $1.99 2026-07-19: $1.99 2026-07-20: $1.99 2026-07-21: $1.99 2026-07-22: $1.99 2026-07-17: $1.99 (tracked-window low) 2026-07-18: $1.99 (tracked-window low) 2026-07-19: $1.99 (tracked-window low) 2026-07-20: $1.99 (tracked-window low) 2026-07-21: $1.99 (tracked-window low) 2026-07-22: $1.99 (tracked-window low) Tracked-window low: $1.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -90%
    $1.99 Buy
  • Green Man Gaming -90%
    $1.99 Buy
  • Fanatical -15%
    $19.38 Buy
  • Humble Store
    $19.99 Buy
  • GOG.com

Latest tracked store observations (2026-07-22 13:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has Deponia Doomsday sold?
indielist estimates Deponia Doomsday has sold between 170,940 and 398,860 units (median 284,900), derived from its 2,849 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Deponia Doomsday?
Deponia Doomsday was developed by Daedalic Entertainment and published by Daedalic Entertainment.
Who published Deponia Doomsday?
Deponia Doomsday was published by Daedalic Entertainment, developed by Daedalic Entertainment. See Daedalic Entertainment's full catalogue and submission status on indielist.
When was Deponia Doomsday released?
Deponia Doomsday was released in 2016.
How many reviews does Deponia Doomsday have on Steam?
Deponia Doomsday has 2,849 Steam reviews, of which 85% are positive.
Is Deponia Doomsday worth playing?
Steam players rate Deponia Doomsday 85% positive across 2,849 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Deponia Doomsday can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Daedalic Entertainment's other releases and Daedalic Entertainment's wider catalog are one click away, letting developers benchmark where Deponia Doomsday sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Deponia Doomsday page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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