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Everwind

Mar 17, 2026 Adventure $24.99
E
Everwind header

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Adventure indie game Everwind comes with no listed Steam tags, so its positioning rests on the core adventure genre. Released in 2026 by Enjoy Studio S.A. and published by Bohemia Interactive, it has 3,359 Steam reviews at 82% positive and launched at $24.99.

Overview

Everwind is a 2026 Adventure game developed by Enjoy Studio S.A. and published by Bohemia Interactive. On Steam it has gathered 3,664 player reviews, 82% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $25. The pairing of developer Enjoy Studio S.A. with publisher Bohemia Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 121,000 to 282,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Everwind can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

3,664

Positive

82%

Steam appid

2253100

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

121K to 282K

units (median: 202K)

≈ $1.7M to $4.0M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

121K median 282K
+ How is this calculated?
3,664 reviews × NB(55) = 201,520 median units
Factor Adjustment
base +50
year_2026 -10
price_$25 +5
positive_82% 0
genre_Adventure +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Everwind at roughly 121,000 to 282,000 copies, with a median around 202,000, derived from its 3,664 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

16 observed days · window low $24.99

Across 16 observed UTC days from 2026-06-03 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-06-03.

$21 $24 $27 06-0306-0606-0907-1707-2007-23 2026-06-03: $24.99 2026-06-04: $24.99 2026-06-05: $24.99 2026-06-06: $24.99 2026-06-07: $24.99 2026-06-08: $24.99 2026-06-09: $24.99 2026-07-15: $24.99 2026-07-16: $24.99 2026-07-17: $24.99 2026-07-18: $24.99 2026-07-19: $24.99 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-23: $24.99 2026-06-03: $24.99 (tracked-window low) 2026-06-04: $24.99 (tracked-window low) 2026-06-05: $24.99 (tracked-window low) 2026-06-06: $24.99 (tracked-window low) 2026-06-07: $24.99 (tracked-window low) 2026-06-08: $24.99 (tracked-window low) 2026-06-09: $24.99 (tracked-window low) 2026-07-15: $24.99 (tracked-window low) 2026-07-16: $24.99 (tracked-window low) 2026-07-17: $24.99 (tracked-window low) 2026-07-18: $24.99 (tracked-window low) 2026-07-19: $24.99 (tracked-window low) 2026-07-20: $24.99 (tracked-window low) 2026-07-21: $24.99 (tracked-window low) 2026-07-22: $24.99 (tracked-window low) 2026-07-23: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-06-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 06:11 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndieRPGSimulationEarly Access

Frequently asked questions

How many copies has Everwind sold?
indielist estimates Everwind has sold between 120,912 and 282,128 units (median 201,520), derived from its 3,664 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Everwind?
Everwind was developed by Enjoy Studio S.A. and published by Bohemia Interactive.
Who published Everwind?
Everwind was published by Bohemia Interactive, developed by Enjoy Studio S.A.. See Bohemia Interactive's full catalogue and submission status on indielist.
When was Everwind released?
Everwind was released in 2026.
How many reviews does Everwind have on Steam?
Everwind has 3,664 Steam reviews, of which 82% are positive.
Is Everwind worth playing?
Steam players rate Everwind 82% positive across 3,664 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Everwind can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Enjoy Studio S.A.'s other releases and Bohemia Interactive's wider catalog are one click away, letting developers benchmark where Everwind sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Everwind page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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