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Fill Up The Hole

Jul 17, 2025 Indie $2.99
Developer Fluffy Lotus Publisher Fluffy Lotus
F
Fill Up The Hole header

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A budget indie game from fluffy-lotus, Fill Up The Hole launched in 2025 at $2.99. Its Steam page shows 1,099 reviews with 0% positive and a mixed label, while developer and publisher slugs both list fluffy-lotus, indicating self-publishing.

Overview

Fill Up The Hole is a 2025 Indie game developed by Fluffy Lotus and published by Fluffy Lotus. On Steam it has gathered 1,138 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $3. The pairing of developer Fluffy Lotus with publisher Fluffy Lotus is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 20,000 to 48,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Fill Up The Hole can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

1,138

Positive

90%

Steam appid

3343160

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

20K to 48K

units (median: 34K)

≈ $35K to $82K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

20K median 48K
+ How is this calculated?
1,138 reviews × NB(30) = 34,140 median units
Factor Adjustment
base +50
year_2025 -10
price_$3 -20
positive_90% +10
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Fill Up The Hole at roughly 20,000 to 48,000 copies, with a median around 34,000, derived from its 1,138 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $58K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $2.99

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $2.99 to $2.99. The tracked-window low was $2.99 on 2026-07-15.

$2 $3 $4 07-1507-1607-1807-1907-2107-22 2026-07-15: $2.99 2026-07-16: $2.99 2026-07-17: $2.99 2026-07-18: $2.99 2026-07-19: $2.99 2026-07-20: $2.99 2026-07-21: $2.99 2026-07-22: $2.99 2026-07-15: $2.99 (tracked-window low) 2026-07-16: $2.99 (tracked-window low) 2026-07-17: $2.99 (tracked-window low) 2026-07-18: $2.99 (tracked-window low) 2026-07-19: $2.99 (tracked-window low) 2026-07-20: $2.99 (tracked-window low) 2026-07-21: $2.99 (tracked-window low) 2026-07-22: $2.99 (tracked-window low) Tracked-window low: $2.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $2.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 17:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulationStrategy

Frequently asked questions

How many copies has Fill Up The Hole sold?
indielist estimates Fill Up The Hole has sold between 20,484 and 47,796 units (median 34,140), derived from its 1,138 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Fill Up The Hole?
Fill Up The Hole was developed by Fluffy Lotus and published by Fluffy Lotus.
Who published Fill Up The Hole?
Fill Up The Hole was published by Fluffy Lotus, developed by Fluffy Lotus. See Fluffy Lotus's full catalogue and submission status on indielist.
When was Fill Up The Hole released?
Fill Up The Hole was released in 2025.
How many reviews does Fill Up The Hole have on Steam?
Fill Up The Hole has 1,138 Steam reviews, of which 90% are positive.
Is Fill Up The Hole worth playing?
Steam players rate Fill Up The Hole 90% positive across 1,138 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Fill Up The Hole can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Fluffy Lotus's other releases and Fluffy Lotus's wider catalog are one click away, letting developers benchmark where Fill Up The Hole sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Fill Up The Hole page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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