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Highway Blossoms

Jun 17, 2016 Casual $12.99
Developer Studio Élan Publisher Studio Élan
H
Highway Blossoms header

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Casual indie game Highway Blossoms comes from Studio Élan, with the studio-lan slug listed for both developer and publisher, indicating a self-published release. It launched in 2016 at $12.99 and has 1,940 Steam reviews marked mixed with 0% positive in the provided data.

Overview

Highway Blossoms is a 2016 Casual game developed by Studio Élan and published by Studio Élan. On Steam it has gathered 1,951 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $13. The pairing of developer Studio Élan with publisher Studio Élan is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 88,000 to 205,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Highway Blossoms can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,951

Positive

94%

Steam appid

451760

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

88K to 205K

units (median: 146K)

≈ $651K to $1.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

88K median 205K
+ How is this calculated?
1,951 reviews × NB(75) = 146,325 median units
Factor Adjustment
base +50
year_2016 +30
price_$13 0
positive_94% +10
genre_Casual -15
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Highway Blossoms at roughly 88,000 to 205,000 copies, with a median around 146,000, derived from its 1,951 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

8 observed days · window low $3.25

Across 8 observed UTC days from 2026-07-15 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $3.25 to $12.99. The tracked-window low was $3.25 on 2026-07-15.

$2 $8 $14 07-1507-1607-1807-1907-2107-22 2026-07-15: $3.25 2026-07-16: $3.25 2026-07-17: $3.25 2026-07-18: $3.25 2026-07-19: $3.25 2026-07-20: $3.25 2026-07-21: $12.99 2026-07-22: $12.99 2026-07-15: $3.25 (tracked-window low) 2026-07-16: $3.25 (tracked-window low) 2026-07-17: $3.25 (tracked-window low) 2026-07-18: $3.25 (tracked-window low) 2026-07-19: $3.25 (tracked-window low) 2026-07-20: $3.25 (tracked-window low) 2026-07-21: $12.99 2026-07-22: $12.99 Tracked-window low: $3.25 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $12.99 Buy
  • GOG.com
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-22 05:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndie

Frequently asked questions

How many copies has Highway Blossoms sold?
indielist estimates Highway Blossoms has sold between 87,795 and 204,855 units (median 146,325), derived from its 1,951 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Highway Blossoms?
Highway Blossoms was developed by Studio Élan and published by Studio Élan.
Who published Highway Blossoms?
Highway Blossoms was published by Studio Élan, developed by Studio Élan. See Studio Élan's full catalogue and submission status on indielist.
When was Highway Blossoms released?
Highway Blossoms was released in 2016.
How many reviews does Highway Blossoms have on Steam?
Highway Blossoms has 1,951 Steam reviews, of which 94% are positive.
Is Highway Blossoms worth playing?
Steam players rate Highway Blossoms 94% positive across 1,951 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Highway Blossoms can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Studio Élan's other releases and Studio Élan's wider catalog are one click away, letting developers benchmark where Highway Blossoms sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Highway Blossoms page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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