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Majotori

Mar 28, 2017 Adventure $5.99
Developer Majorariatto Publisher Majorariatto
M
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Adventure indie game Majotori launched in 2017 from developer and publisher majorariatto. It has 2,061 Steam reviews with 96% positive ratings, and its $5.99 initial price places it in the budget indie range.

Overview

Majotori is a 2017 Adventure game developed by Majorariatto and published by Majorariatto. On Steam it has gathered 1,869 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $6. The pairing of developer Majorariatto with publisher Majorariatto is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 107,000 to 249,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Majotori can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,869

Positive

96%

Steam appid

588730

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

107K to 249K

units (median: 178K)

≈ $365K to $851K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

107K median 249K
+ How is this calculated?
1,869 reviews × NB(95) = 177,555 median units
Factor Adjustment
base +50
year_2017 +30
price_$6 -5
positive_96% +10
genre_Adventure +10
final NB 95

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Majotori at roughly 107,000 to 249,000 copies, with a median around 178,000, derived from its 1,869 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $608K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $2.39

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $2.39 to $5.99. The tracked-window low was $2.39 on 2026-07-17.

$1 $4 $7 07-1707-1807-1907-2007-2107-22 2026-07-17: $2.39 2026-07-18: $2.39 2026-07-19: $2.39 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 2026-07-17: $2.39 (tracked-window low) 2026-07-18: $2.39 (tracked-window low) 2026-07-19: $2.39 (tracked-window low) 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 Tracked-window low: $2.39 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 05:43 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Majotori sold?
indielist estimates Majotori has sold between 106,533 and 248,577 units (median 177,555), derived from its 1,869 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Majotori?
Majotori was developed by Majorariatto and published by Majorariatto.
Who published Majotori?
Majotori was published by Majorariatto, developed by Majorariatto. See Majorariatto's full catalogue and submission status on indielist.
When was Majotori released?
Majotori was released in 2017.
How many reviews does Majotori have on Steam?
Majotori has 1,869 Steam reviews, of which 96% are positive.
Is Majotori worth playing?
Steam players rate Majotori 96% positive across 1,869 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Majotori can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Majorariatto's other releases and Majorariatto's wider catalog are one click away, letting developers benchmark where Majotori sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Majotori page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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