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Never Alone (Kisima Ingitchuna)

Nov 18, 2014 Action $14.99
Developer Upper One Games Publisher E-Line Media
N
Never Alone (Kisima Ingitchuna) header

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Action indie game Never Alone (Kisima Ingitchuna) pairs its genre focus with a 2014 release from upper-one-games and publisher e-line-media. On Steam it has 8,665 reviews at 81% positive, with an initial price of $14.99.

Overview

Never Alone (Kisima Ingitchuna) is a 2014 Action game developed by Upper One Games and published by E-Line Media. On Steam it has gathered 8,668 player reviews, 81% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Upper One Games with publisher E-Line Media is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 416,000 to 971,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Never Alone (Kisima Ingitchuna) can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

8,668

Positive

81%

Steam appid

295790

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

416K to 971K

units (median: 693K)

≈ $3.6M to $8.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

416K median 971K
+ How is this calculated?
8,668 reviews × NB(80) = 693,440 median units
Factor Adjustment
base +50
year_2014 +30
price_$15 0
positive_81% 0
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Never Alone (Kisima Ingitchuna) at roughly 416,000 to 971,000 copies, with a median around 693,000, derived from its 8,668 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $5.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $14.99

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-17.

$12 $14 $16 07-1707-1807-1907-2007-2107-22 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 10:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionAdventureCasualIndie

Frequently asked questions

How many copies has Never Alone (Kisima Ingitchuna) sold?
indielist estimates Never Alone (Kisima Ingitchuna) has sold between 416,064 and 970,816 units (median 693,440), derived from its 8,668 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Never Alone (Kisima Ingitchuna)?
Never Alone (Kisima Ingitchuna) was developed by Upper One Games and published by E-Line Media.
Who published Never Alone (Kisima Ingitchuna)?
Never Alone (Kisima Ingitchuna) was published by E-Line Media, developed by Upper One Games. See E-Line Media's full catalogue and submission status on indielist.
When was Never Alone (Kisima Ingitchuna) released?
Never Alone (Kisima Ingitchuna) was released in 2014.
How many reviews does Never Alone (Kisima Ingitchuna) have on Steam?
Never Alone (Kisima Ingitchuna) has 8,668 Steam reviews, of which 81% are positive.
Is Never Alone (Kisima Ingitchuna) worth playing?
Steam players rate Never Alone (Kisima Ingitchuna) 81% positive across 8,668 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Never Alone (Kisima Ingitchuna) can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Upper One Games's other releases and E-Line Media's wider catalog are one click away, letting developers benchmark where Never Alone (Kisima Ingitchuna) sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Never Alone (Kisima Ingitchuna) page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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