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Never Second in Rome

May 5, 2026 Indie $12.99
N
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Turn-based RPG and simulation indie game set in historical Rome. Released in 2026 by Alessandro Roberti as both developer and publisher, it has 551 Steam reviews at 81% positive, a mostly positive signal for a modestly reviewed title priced at $12.99.

Overview

Never Second in Rome is a 2026 Indie game developed by Alessandro Roberti and published by Alessandro Roberti. On Steam it has gathered 603 player reviews, 81% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $13. The pairing of developer Alessandro Roberti with publisher Alessandro Roberti is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 14,000 to 34,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Never Second in Rome can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

603

Positive

81%

Steam appid

3169580

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

14K to 34K

units (median: 24K)

≈ $107K to $251K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

14K median 34K
+ How is this calculated?
603 reviews × NB(40) = 24,120 median units
Factor Adjustment
base +50
year_2026 -10
price_$13 0
positive_81% 0
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Never Second in Rome at roughly 14,000 to 34,000 copies, with a median around 24,000, derived from its 603 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $179K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

12 observed days · window low $12.99

Across 12 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $12.99 to $12.99. The tracked-window low was $12.99 on 2026-06-03.

$11 $12 $14 06-0306-0507-1507-1807-2007-22 2026-06-03: $12.99 2026-06-04: $12.99 2026-06-05: $12.99 2026-06-06: $12.99 2026-07-15: $12.99 2026-07-16: $12.99 2026-07-17: $12.99 2026-07-18: $12.99 2026-07-19: $12.99 2026-07-20: $12.99 2026-07-21: $12.99 2026-07-22: $12.99 2026-06-03: $12.99 (tracked-window low) 2026-06-04: $12.99 (tracked-window low) 2026-06-05: $12.99 (tracked-window low) 2026-06-06: $12.99 (tracked-window low) 2026-07-15: $12.99 (tracked-window low) 2026-07-16: $12.99 (tracked-window low) 2026-07-17: $12.99 (tracked-window low) 2026-07-18: $12.99 (tracked-window low) 2026-07-19: $12.99 (tracked-window low) 2026-07-20: $12.99 (tracked-window low) 2026-07-21: $12.99 (tracked-window low) 2026-07-22: $12.99 (tracked-window low) Tracked-window low: $12.99 on 2026-06-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 08:43 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

RomeHistoricalTurn-BasedRPGSimulationTurn-Based CombatText-BasedOld SchoolWarNarrationManagementTurn-Based StrategyTurn-Based TacticsPixel GraphicsLore-RichRetroSingleplayerEarly AccessIndieAuto Battler

Frequently asked questions

How many copies has Never Second in Rome sold?
indielist estimates Never Second in Rome has sold between 14,472 and 33,768 units (median 24,120), derived from its 603 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Never Second in Rome?
Never Second in Rome was developed by Alessandro Roberti and published by Alessandro Roberti.
Who published Never Second in Rome?
Never Second in Rome was published by Alessandro Roberti, developed by Alessandro Roberti. See Alessandro Roberti's full catalogue and submission status on indielist.
When was Never Second in Rome released?
Never Second in Rome was released in 2026.
How many reviews does Never Second in Rome have on Steam?
Never Second in Rome has 603 Steam reviews, of which 81% are positive.
Is Never Second in Rome worth playing?
Steam players rate Never Second in Rome 81% positive across 603 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Never Second in Rome can compare it on indielist against semantically similar Indie titles such as Into the Breach, Gladiator Guild Manager, Luck be a Landlord, Chained Echoes, ranked by shared tags and genre rather than by ad spend. On the developer side, Alessandro Roberti's other releases and Alessandro Roberti's wider catalog are one click away, letting developers benchmark where Never Second in Rome sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Never Second in Rome page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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